Facebook to Shut Down Face-recognition System, Delete Data

Photo: REUTERS
Photo: REUTERS
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Facebook to Shut Down Face-recognition System, Delete Data

Photo: REUTERS
Photo: REUTERS

Facebook said it will shut down its face-recognition system and delete the faceprints of more than 1 billion people amid growing concerns about the technology and its misuse by governments, police and others.

“This change will represent one of the largest shifts in facial recognition usage in the technology’s history,” Jerome Pesenti, vice president of artificial intelligence for Facebook’s new parent company, Meta, wrote in a blog post on Tuesday.

He said the company was trying to weigh the positive use cases for the technology “against growing societal concerns, especially as regulators have yet to provide clear rules.” The company in the coming weeks will delete “more than a billion people’s individual facial recognition templates," he said.

Facebook’s about-face follows a busy few weeks. On Thursday it announced its new name Meta for Facebook the company, but not the social network. The change, it said, will help it focus on building technology for what it envisions as the next iteration of the internet -- the “metaverse.”

The company is also facing perhaps its biggest public relations crisis to date after leaked documents from whistleblower Frances Haugen showed that it has known about the harms its products cause and often did little or nothing to mitigate them.

More than a third of Facebook’s daily active users have opted in to have their faces recognized by the social network’s system. That’s about 640 million people. Facebook introduced facial recognition more than a decade ago but gradually made it easier to opt out of the feature as it faced scrutiny from courts and regulators.

Facebook in 2019 stopped automatically recognizing people in photos and suggesting people “tag" them, and instead of making that the default, asked users to choose if they wanted to use its facial recognition feature.

Facebook's decision to shut down its system “is a good example of trying to make product decisions that are good for the user and the company,” said Kristen Martin, a professor of technology ethics at the University of Notre Dame. She added that the move also demonstrates the power of public and regulatory pressure, since the face recognition system has been the subject of harsh criticism for over a decade.

Meta Platforms Inc., Facebook's parent company, appears to be looking at new forms of identifying people. Pesenti said Tuesday's announcement involves a “company-wide move away from this kind of broad identification, and toward narrower forms of personal authentication."

“Facial recognition can be particularly valuable when the technology operates privately on a person’s own devices," he wrote. “This method of on-device facial recognition, requiring no communication of face data with an external server, is most commonly deployed today in the systems used to unlock smartphones."
Apple uses this kind of technology to power its Face ID system for unlocking iPhones.

Researchers and privacy activists have spent years raising questions about the tech industry's use of face-scanning software, citing studies that found it worked unevenly across boundaries of race, gender or age. One concern has been that the technology can incorrectly identify people with darker skin.

Another problem with face recognition is that in order to use it, companies have had to create unique faceprints of huge numbers of people – often without their consent and in ways that can be used to fuel systems that track people, said Nathan Wessler of the American Civil Liberties Union, which has fought Facebook and other companies over their use of the technology.

“This is a tremendously significant recognition that this technology is inherently dangerous,” he said.

Facebook found itself on the other end of the debate last year when it demanded that facial recognition startup ClearviewAI, which works with police, stop harvesting Facebook and Instagram user images to identify the people in them.

Concerns also have grown because of increasing awareness of the Chinese government’s extensive video surveillance system, especially as it’s been employed in a region home to one of China’s largely Muslim ethnic minority populations.

Facebook’s huge repository of images shared by users helped make it a powerhouse for improvements in computer vision, a branch of artificial intelligence. Now many of those research teams have been refocused on Meta’s ambitions for augmented reality technology, in which the company envisions future users strapping on goggles to experience a blend of virtual and physical worlds. Those technologies, in turn, could pose new concerns about how people’s biometric data is collected and tracked.

Facebook didn’t provide clear answers when asked how people could verify that their image data was deleted and what the company would be doing with its underlying face-recognition technology.

On the first point, company spokesperson Jason Grosse said in email only that user templates will be “marked for deletion” if their face-recognition settings are on, and that the deletion process should be completed and verified in “coming weeks.” On the second, point, Grosse said that Facebook will be “turning off” components of the system associated with the face-recognition settings.

Meta’s newly wary approach to facial recognition follows decisions by other US tech giants such as Amazon, Microsoft and IBM last year to end or pause their sales of facial recognition software to police, citing concerns about false identifications and amid a broader US reckoning over policing and racial injustice.

At least seven US states and nearly two dozen cities have limited government use of the technology amid fears over civil rights violations, racial bias and invasion of privacy.

President Joe Biden’s science and technology office in October launched a fact-finding mission to look at facial recognition and other biometric tools used to identify people or assess their emotional or mental states and character. European regulators and lawmakers have also taken steps toward blocking law enforcement from scanning facial features in public spaces.

Facebook’s face-scanning practices also contributed to the $5 billion fine and privacy restrictions the Federal Trade Commission imposed on the company in 2019. Facebook’s settlement with the FTC included a promise to require “clear and conspicuous” notice before people’s photos and videos were subjected to facial recognition technology.

And the company earlier this year agreed to pay $650 million to settle a 2015 lawsuit alleging it violated an Illinois privacy law when it used photo-tagging without users’ permission.

“It is a big deal, it’s a big shift but it’s also far, far too late,” said John Davisson, senior counsel at the Electronic Privacy Information Center. EPIC filed its first complaint with the FTC against Facebook’s facial recognition service in 2011, the year after it was rolled out.



Sony Says to Stop Releasing PlayStation Games on Discs

French PlayStation' collector Cyril, poses with a PlayStaion 1, at his home in Vraiville, on November 20, 2024. (AFP)
French PlayStation' collector Cyril, poses with a PlayStaion 1, at his home in Vraiville, on November 20, 2024. (AFP)
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Sony Says to Stop Releasing PlayStation Games on Discs

French PlayStation' collector Cyril, poses with a PlayStaion 1, at his home in Vraiville, on November 20, 2024. (AFP)
French PlayStation' collector Cyril, poses with a PlayStaion 1, at his home in Vraiville, on November 20, 2024. (AFP)

Sony said Wednesday that it would stop releasing new video games for the PlayStation on disc in January 2028 following a shift in consumer preferences.

"Following this date, new games will be available on PlayStation Store and at retailers in digital formats only," the company said on its official PlayStation blog.

Sony said the upcoming shift "has no impact on games that already released, or will be releasing, prior to January 2028 in disc format."

The announcement comes as the upcoming exclusively digital release of "Grand Theft Auto VI", which is predicted to become the biggest-selling cultural product of all time, has caused some consternation among gamers.

There was grumbling on social media that the lack of a physical disc would eliminate any second-hand market for the title.

"This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs," the company said.

"We remain committed to delivering a world-class gaming experience to our fans," it added.


Fear and Anger Brew Inside Meta amid AI Frenzy

The word "Hack" is seen in this aerial view of Meta's corporate headquarter offices in Menlo Park, California. JOSH EDELSON / AFP
The word "Hack" is seen in this aerial view of Meta's corporate headquarter offices in Menlo Park, California. JOSH EDELSON / AFP
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Fear and Anger Brew Inside Meta amid AI Frenzy

The word "Hack" is seen in this aerial view of Meta's corporate headquarter offices in Menlo Park, California. JOSH EDELSON / AFP
The word "Hack" is seen in this aerial view of Meta's corporate headquarter offices in Menlo Park, California. JOSH EDELSON / AFP

A frenzied push for artificial intelligence dominance comes with a different kind of cost for Meta, where massive layoffs, employee surveillance and departures have fueled reports of a heated internal climate.

As Meta spends billions annually to build out its AI capabilities, employees at Facebook, Instagram and WhatsApp are increasingly unhappy with their Mark Zuckerberg-led parent company, AFP reported.

Meta employees have weathered frequent layoffs since early 2025, including this spring when the company cut 10 percent of its workforce -- some 8,000 jobs -- and reshuffled another 7,000 employees.

For those who remain, an internal AI training initiative has drawn accusations of surveillance.

The company also underwent a major reorganization of its AI research division, into which Zuckerberg, Meta's founder and chief executive, has poured billions of dollars.

The malaise stands in stark contrast to Meta's robust finances -- driven by advertising, which makes up nearly 98 percent of its revenue. In the first three months of 2026, Meta's net income rose to more than $26 billion.

However, the bill for its AI investments is also exploding, prompting Zuckerberg, who has near-absolute power over the company, to impose sweeping cuts and increased monitoring of employees in the name of efficiency and savings.

The cuts are funding a massive race for infrastructure: Meta plans to spend up to $145 billion on AI investments this year, nearly twice last year's figure.

Harvesting data

After thousands of employees were reassigned to Meta's AI division, some, speaking anonymously to US media, have complained of "mind-numbing" tasks designed to train machines, or even automate away their own jobs.

That controversial program, called the Model Capability Initiative, was rolled out in April and suspended on June 22. It captured clicks, keystrokes and browsing activity of US employees to train AI agents -- software capable of independently performing tasks.

Zuckerberg, who has made AI the company's North Star, defended the program during an internal meeting: "AI models learn by watching really smart people do things," he said, according to Wired.

But the tool sparked a revolt. More than 1,600 employees signed a petition calling for it to end, with some likening the company to a "data extraction factory," according to media reports.

The pause came after private conversations, and performance data inadvertently became accessible to all staff. The system risked drawing the attention of European regulators, since it captured exchanges between employees on both continents.

In a statement to AFP Tuesday, a Meta spokesperson said the program was designed with privacy safeguards.

"While we have no indication at this time that any data was improperly accessed by Meta employees, we're pausing it while we investigate," the statement said.

One employee summed up the mood with a meme from "The Office," posted on an internal company forum, reading: "0 days since our last nonsense."

'Dead end quest'

All of these efforts aim to make up for a persistent lag behind Google, OpenAI and Anthropic, which dominate the race for cutting-edge AI models. Meta's own models, repeatedly delayed, have proved disappointing even internally.

To regain ground, Zuckerberg invested over $14 billion last year into Scale AI, a San Francisco-based startup, and poached its CEO Alexandr Wang -- who was 28 years old at the time -- to run a "superintelligence" lab inside Meta.

The expensive bet has yet to win people over. Several key figures have since walked out, among them Yann LeCun, considered one of the "godfathers" of modern AI, who had led Meta's AI research since 2013.

LeCun suddenly found himself reporting to Wang, more than 35 years his junior. He left Meta at the end of 2025 to launch his own startup.

In an interview with the Financial Times, the Turing Award winner lamented that, although "he learns fast," Wang has "no experience with research" and was on "a dead end" quest.

The stakes for Meta go beyond its social networks now. The company is also doubling down on consumer electronics with smart glasses and is considering a new prediction-market app called Arena, potentially in partnership with Polymarket and Kalshi, according to The New York Times.

Lawsuits also threaten to consume time and resources.

For the first time, a Los Angeles jury in March found Meta liable for the effects of social media addiction, just one day after a separate ruling in New Mexico said Meta had failed to protect minors.

Meta has appealed, but more lawsuits are expected this year.


South Korean Trade Watchdog Alleges Google Abused Its Position in Android App Store

A pedestrian walks past the Google offices in London, Britain, August 14, 2025. (Reuters)
A pedestrian walks past the Google offices in London, Britain, August 14, 2025. (Reuters)
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South Korean Trade Watchdog Alleges Google Abused Its Position in Android App Store

A pedestrian walks past the Google offices in London, Britain, August 14, 2025. (Reuters)
A pedestrian walks past the Google offices in London, Britain, August 14, 2025. (Reuters)

South Korea's antitrust regulator alleged on Wednesday that Alphabet's Google abused its dominant position in the Android app marketplace to hinder competition and will recommend corrective measures and a financial penalty.

The Korea Fair Trade Commission's (KFTC) Market Surveillance Bureau found Google's alleged abuse of market dominance in the Android app marketplace affected 14.16 trillion won ($9.1 billion) in revenue, the bureau said in a media briefing where it released its examiner's report on the matter.

From July ‌2019 to March ‌2026, Google's Games/Google Velocity Program, which it ‌internally ⁠called "Project Hug", offered domestic ⁠and overseas game developers financial support for using Google services such as Cloud, Ads and YouTube, provided that they launched games on Google's app store on terms at least as favorable as rival app marketplaces, the report said.

The contracts were also structured so that Google's financial ⁠support increased progressively as developers generated more ‌revenue through Google Play, creating ‌stronger incentives to prioritize Google's marketplace.

The program significantly reduced developers' ‌incentives to distribute games through competing app stores, including South ‌Korea's OneStore, blocking rivals' business activities and forcing developers into de facto exclusive dealing with Google, according to the report.

"Google Play competes fairly with other app stores and delivers numerous benefits ‌to developers and consumers in Korea.

"We have cooperated diligently with the KFTC's investigation, and ⁠we will ⁠continue to show the Commissioners that there has been no violation of the law,” Google said in a statement to Reuters.

If the commission ultimately concludes that Google abused its market dominance, it may impose a fine of up to 6% of the relevant affected revenue of $9.1 billion.

Google has eight weeks from receiving the examiner's report to submit a written response and review the evidence.

The bureau said it plans to convene the full commission and issue a final ruling promptly once Google's due process rights have been fully observed.