China Goes Ape Over Culture-Boosting ‘Black Myth: Wukong’ Video Game 

A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
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China Goes Ape Over Culture-Boosting ‘Black Myth: Wukong’ Video Game 

A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 

Chinese state media threw its back behind China's most successful single-player video game to date, saying its adaptation of the Ming dynasty epic "Journey to the West" would force Western players to learn more about the country's culture.

"Black Myth: Wukong", based on a mythological monkey king from a Chinese literary classic who can shape-shift into humans, animals and inanimate objects, was being played by 2.2 million concurrent players on Steam, a major online gaming platform, on Wednesday, a day after its release.

"Chinese players in the past have gone through this process of cross-cultural understanding, now it is the turn of overseas players to learn... and understand Chinese traditional culture," China Central Television wrote in a blog.

Drawing heavily on the story of the beloved magical monkey, Sun Wukong, who acquires supernatural powers by practicing Taoism, "Black Myth: Wukong" can only be enjoyed if players are familiar with the plot of the 16th century classic, the national broadcaster said.

The game was launched on Tuesday by Game Science, a Tencent-backed startup to much fanfare on Chinese social media. Hashtags on the video game accumulated 1.7 billion views on China's X-like microblog Weibo.

"This release marks a bold foray by Chinese game developers into a market long dominated by Western triple-A titles," state news agency Xinhua wrote in an editorial on Wednesday.

"With this breakthrough, the default language of a triple-A game is no longer English, but Chinese," it added.

"Black Myth: Wukong" would "attract more global players to pay attention to domestic games", said analysts at Shanghai-based Topsperity Securities, adding that companies across a wide range of sectors could expect to profit off intellectual property tie-ins.

Ride-hailing firm Didi, Lenovo Group and Luckin Coffee are incorporating elements inspired by "Black Myth: Wukong" into their promotional campaigns.

Be that as it may, gaming stocks were unchanged on Wednesday, with concept stocks linked to the game's development down after having risen considerably over the past month.

"Black Myth: Wukong" was widely lauded as China's first AAA game - high development costs, long production cycles and immense investment. But unlike other Chinese games that are played on mobile devices and involve endless micro-payments, the game is a one-time purchase with a price tag of 268 yuan ($37.58) for the standard version and 328 yuan for the premium.

Pre-sales, which began in June, had reached 400 million yuan as of Tuesday when the game was launched, according to Citi.

"It is unclear whether "Black Myth: Wukong's" business model can bring more profits... the important thing... is that China is finally getting its own AAA game that can excite the world," state-owned tabloid Global Times cited an industry insider as saying.

"Global players will be able to get a deeper understanding of traditional Chinese culture while having fun," Global Times declared.



Swiss Interior Minister Open to Social Media Ban for Children

A teenager poses holding a mobile phone displaying a message from TikTok as law banning social media for users under 16 in Australia takes effect, in Sydney, Australia, December 10, 2025. (Reuters)
A teenager poses holding a mobile phone displaying a message from TikTok as law banning social media for users under 16 in Australia takes effect, in Sydney, Australia, December 10, 2025. (Reuters)
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Swiss Interior Minister Open to Social Media Ban for Children

A teenager poses holding a mobile phone displaying a message from TikTok as law banning social media for users under 16 in Australia takes effect, in Sydney, Australia, December 10, 2025. (Reuters)
A teenager poses holding a mobile phone displaying a message from TikTok as law banning social media for users under 16 in Australia takes effect, in Sydney, Australia, December 10, 2025. (Reuters)

Switzerland must do more to shield children from social media risks, Interior Minister Elisabeth Baume-Schneider was quoted as saying on Sunday, signaling she was open to a potential ban on the platforms for youngsters.

Following Australia's recent ban on social media for under-16s, Baume-Schneider told SonntagsBlick newspaper that Switzerland should examine similar measures.

"The debate in Australia and the ‌EU is ‌important. It must also ‌be ⁠conducted in Switzerland. ‌I am open to a social media ban," said the minister, a member of the center-left Social Democrats. "We must better protect our children."

She said authorities needed to look at what should be restricted, listing options ⁠such as banning social media use by children, ‌curbing harmful content, and addressing ‍algorithms that prey on ‍young people's vulnerabilities.

Detailed discussions will begin ‍in the new year, supported by a report on the issue, Baume-Schneider said, adding: "We mustn't forget social media platforms themselves: they must take responsibility for what children and young people consume."

Australia's ban has won praise ⁠from many parents and groups advocating for the welfare of children, and drawn criticism from major technology companies and defenders of free speech.

Earlier this month, the parliament of the Swiss canton of Fribourg voted to prohibit children from using mobile phones at school until they are about 15, the latest step taken at ‌a local level in Switzerland to curb their use in schools.


Google Warns Staff with US Visas against International Travel

FILE PHOTO: The Google logo is displayed during a press conference in Berlin, Germany, November 11, 2025. REUTERS/Lisi Niesner/File Photo
FILE PHOTO: The Google logo is displayed during a press conference in Berlin, Germany, November 11, 2025. REUTERS/Lisi Niesner/File Photo
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Google Warns Staff with US Visas against International Travel

FILE PHOTO: The Google logo is displayed during a press conference in Berlin, Germany, November 11, 2025. REUTERS/Lisi Niesner/File Photo
FILE PHOTO: The Google logo is displayed during a press conference in Berlin, Germany, November 11, 2025. REUTERS/Lisi Niesner/File Photo

Alphabet's Google has advised some employees on US visas to avoid international travel due to delays at embassies, Business Insider reported on Friday, citing an internal email.

The email, sent by the company's outside counsel BAL Immigration Law on Thursday, warned staff who need a visa ⁠stamp to re-enter the United States not to leave the country because visa processing times have lengthened, the report said.

Google did not immediately respond to a Reuters request for comment.

Some US embassies and consulates face visa ⁠appointment delays of up to 12 months, the memo said, warning that international travel will "risk an extended stay outside the US", according to the report.

The administration of President Donald Trump this month announced increased vetting of applicants for H-1B visas for highly skilled workers, including screening social media accounts.

The H-1B visa program, widely used by the US ⁠technology sector to hire skilled workers from India and China, has been under the spotlight after the Trump administration imposed a $100,000 fee for new applications this year.

In September, Google's parent company Alphabet had strongly advised its employees to avoid international travel and urged H-1B visa holders to remain in the US, according to an email seen by Reuters.


AI Boom Drives Data-Center Dealmaking to Record High, Says Report

AI (Artificial Intelligence) letters and robot hand are placed on computer motherboard in this illustration created on June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
AI (Artificial Intelligence) letters and robot hand are placed on computer motherboard in this illustration created on June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
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AI Boom Drives Data-Center Dealmaking to Record High, Says Report

AI (Artificial Intelligence) letters and robot hand are placed on computer motherboard in this illustration created on June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
AI (Artificial Intelligence) letters and robot hand are placed on computer motherboard in this illustration created on June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo

Global data-center dealmaking surged to a record high through November this year, driven by an insatiable demand for ​computing infrastructure to meet the boom in artificial intelligence usage.

Data from S&P Global Market Intelligence showed that there were more than 100 data center transactions during the period, with the total value sitting just under $61 billion.

WHY ‌IT'S IMPORTANT

Interest ‌in data centers ‌has ⁠swelled ​this ‌year as tech giants and AI hyperscalers have planned billions of dollars in spending to scale up infrastructure.

AI-related companies have powered much of the gains in US stocks this year, but concerns over lofty ⁠valuations and debt-fueled spending have also sparked worries ‌over how quickly corporates can ‍turn the investments ‍into profits.

BY THE NUMBERS

Including M&As, asset ‍sales and equity investments, data center investments hit nearly $61 billion through the end of November, already surpassing 2024's record high $60.81 billion.

Since ​2019, data center dealmaking in the US and Canada totaled about $160 billion, ⁠with Asia-Pacific reaching nearly $40 billion and Europe $24.2 billion.

GRAPHIC KEY QUOTE

"High interest comes from financial sponsors, which are attracted by the risk/reward profile of such assets. Private equity firms are eager buyers but are generally reluctant sellers, creating an environment where availability for sale of high-quality data center assets is scarce," said Iuri ‌Struta, TMT analyst at S&P Global Market Intelligence.