Alfonso Cuarón, Cate Blanchett Bring Series ‘Disclaimer’ to Venice Film Festival 

Cast member Cate Blanchett poses on the red carpet during arrivals for the screening of the mini-series "Disclaimer", out of competition, at the 81st Venice Film Festival, in Venice, Italy August 29, 2024. (Reuters)
Cast member Cate Blanchett poses on the red carpet during arrivals for the screening of the mini-series "Disclaimer", out of competition, at the 81st Venice Film Festival, in Venice, Italy August 29, 2024. (Reuters)
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Alfonso Cuarón, Cate Blanchett Bring Series ‘Disclaimer’ to Venice Film Festival 

Cast member Cate Blanchett poses on the red carpet during arrivals for the screening of the mini-series "Disclaimer", out of competition, at the 81st Venice Film Festival, in Venice, Italy August 29, 2024. (Reuters)
Cast member Cate Blanchett poses on the red carpet during arrivals for the screening of the mini-series "Disclaimer", out of competition, at the 81st Venice Film Festival, in Venice, Italy August 29, 2024. (Reuters)

Alfonso Cuarón is the first to admit that he does not know how to make a television series. He might even be too old to learn how, he said.

The Oscar-winning filmmaker has technically now made a series, the seven-part AppleTV+ show “Disclaimer,” four episodes of which premiered Thursday at the Venice Film Festival. But he did it his way: Like a film.

Based on Renée Knight’s 2015 book of the same name, “Disclaimer” is a psychological thriller about a documentarian and journalist, Catherine Ravenscroft (Cate Blanchett), who discovers she’s a character in a novel that reveals her darkest secret.

Cuarón, Blanchett and Kevin Kline all made the journey to the Italian film festival to debut and speak about the show before it begins streaming on Oct. 11.

“I read the book and immediately in my mind I saw a film, but I didn’t know how to make that film,” Cuarón, the director of films including “Gravity” and “Roma,” said in a news conference Thursday. “It was way too long. I could not shape it as such.”

It was only later, he said, that he thought it might work in longer form, inspired by predecessors like Rainer Werner Fassbinder, David Lynch and Krzysztof Kieślowski.

“I was intrigued and that was the point of departure,” Cuarón said.

He started writing with one name in mind for Catherine: Blanchett, terrified that she might say no. Not only did she not say no, she also was the one who suggested Kline for a British character. Sacha Baron Cohen plays her husband in the show and Kodi Smit-McPhee plays her son.

All soon realized that approaching it as a film, and shooting it as a film, would take much longer than a normal series. He even enlisted two cinematographers, Emmanuel Lubezki and Bruno Delbonnel, to add a distinct visual language to the different perspectives in the story. All told, it took about a year.

“It was a really long process,” Cuarón said. “And I really feel for the actors because they were stuck with the characters for way too long.”

Blanchett laughed that they were “still recovering.”

The final three episodes will screen Friday at the festival. Though the festival is most known for its feature film premieres, it does play host to select series as well. This year those also include Joe Wright’s Mussolini biopic “M: Son of the Century,” Rodrigo Sorogoyen’s “The New Years” and Thomas Vinterberg’s “Families Like Ours.”



Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
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Long-awaited Ubisoft 'Star Wars' Game Hits Shelves

"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File
"Outlaws' is Ubisoft's first foray into the Star Wars universe. Ina FASSBENDER / AFP/File

After more than four years in the making, French video game designer Ubisoft on Friday released its much-anticipated "Star Wars Outlaws", an immersive spinoff from the famed saga.
The group's first foray into the universe created by George Lucas, "Outlaws" is an open-world adventure featuring Kay Vess, a young outlaw who travels the galaxy far away to pull off the heist of the century.
"This project is a childhood dream for many of us," the studio's creative director Julian Gerighty told AFP.
The game crafted by Sweden-based Massive Entertainment allows players to explore cities and space stations in a fictional planet truthful to the sci-fi epic.
While "Outlaws" is not the first Star Wars-themed game, Gerighty says his teams managed to design dense cities and ultra-realistic vessels thanks to the advent of state-of-the-art, powerful consoles.
"We created new planets, new moons, and characters that enter this universe," said Gerighty.
"Outlaws" is the product of a partnership struck with the company LucasFilms, the video game branch of the Disney-owned franchise.
Its creators were granted access to the entertainment giant's "exclusive library with all the details and design documents" of Star Wars -- the key to rendering an authentic atmosphere.
An odyssey without Jedis
Fans however should not expect Jedis -- members of the saga's mystical knightly order. Rather, "Outlaws" brings the galaxy's underworld into the spotlight.
The world features iconic characters and legendary locations, with planet Tatooine, where original hero Luke Skywalker was born, as its setting.
The "incredibly ambitious" project inserts itself between the events of the "Empire Strikes Back" and "Return of the Jedi", said Gerighty.
Some of the adventure's protagonists could appear in other productions, he added, as Disney in recent years has scaled up spinoffs from the franchise.
"Outlaws" will be the first Star Wars game to be developed by a publisher other than Electronic Arts (EA), since an exclusivity contract between the brand and the US firm ended in 2021.
Some gamers who were granted early access reported a few bugs, which the creators have pledged to fix.
'A plethora of adaptations'
EA since 2013 has rolled out a number of titles, from shooting multiplayer "Star Wars Battlefront" to laser sabre combat "Jedi: Fallen Order" and "Jedi Survivor".
"These games have been key successes," said Mat Piscatella, an analyst for the industry-tracking firm Circana, who says Disney terminated its deal with EA to "maximize" revenue from the franchise.
The latest Star Wars video games have all ranked among the top 10 best-sellers in the US, according to Piscatella's figures -- the likely trajectory for "Outlaws".
"There has been a plethora of adaptations" since the late 1970s, said Thibaut Claudel, the author of "Star Wars - Disney and the legacy of George Lucas".
"As an entrepreneur and an artist, George Lucas has always been interested in gaming," which explains the "insane range" of games in the early 2000s, when the second trilogy came out, said Claudel.
"It's a lot of pressure on the creators," he added, pointing out that fans with high standards dissect every fresh release.
Once the "Outlaws" frenzy dies down, connoisseurs will shift their attention to "Star Wars Eclipse", a space epic by French studios Quantic Dream, who have yet to announce a release date.