‘Mario Wonder’ Latest Mushroom Power-up for Nintendo Switch 

An employee wearing a face mask stands next to a screen displaying characters from the Nintendo video game Super Mario at a store for Japanese games giant Nintendo in Tokyo on February 3, 2022. (AFP)
An employee wearing a face mask stands next to a screen displaying characters from the Nintendo video game Super Mario at a store for Japanese games giant Nintendo in Tokyo on February 3, 2022. (AFP)
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‘Mario Wonder’ Latest Mushroom Power-up for Nintendo Switch 

An employee wearing a face mask stands next to a screen displaying characters from the Nintendo video game Super Mario at a store for Japanese games giant Nintendo in Tokyo on February 3, 2022. (AFP)
An employee wearing a face mask stands next to a screen displaying characters from the Nintendo video game Super Mario at a store for Japanese games giant Nintendo in Tokyo on February 3, 2022. (AFP)

Nintendo made a pitch for the ongoing match fitness of its aging Switch console on Wednesday, as the Kyoto-based gaming company continues to churn out hits even as the market debates the timing of a successor device.

The Japanese firm said it sold 4.3 million copies of "Super Mario Bros. Wonder" - the first entirely new instalment in the almost 40-year-old side-scrolling series in a decade - within two weeks of its Oct. 20 launch.

That is the best performance of any "Super Mario" title, Nintendo said, as it takes advantage of the Switch install base of more than 130 million units and interest generated by a barnstorming animated movie featuring the moustachioed plumber.

"The Switch will enter its eighth year from March 2024 but we will continue to develop new titles without being bound by previous platform lifecycles," Nintendo President Shuntaro Furukawa told a strategy briefing.

The comments come a day after Nintendo reported it sold 6.84 million Switch units in the first six months of the financial year that started in April, a slight increase on the same period a year earlier.

Sales of first-party Switch games were the strongest of any year over that period other than 2020, Nintendo said, boosted by bumper titles such "The Legend of Zelda: Tears of the Kingdom".

Nintendo also announced on Wednesday "Super Mario" creator Shigeru Miyamoto is developing a live action adaptation of the "Zelda" franchise.

Games slated for release next year include "Mario vs. Donkey Kong" and "Luigi's Mansion 2 HD".

The timing of a successor to the hybrid home/portable Switch device will depend on the strength of Nintendo's hardware and software sales, wrote Jefferies analyst Atul Goyal in a client note, flagging March and October as possible launch windows.

"The stronger the sales, the later the launch of Switch 2," he wrote.



Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
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Nvidia Ramps up AI Tech for Games, Robots and Autos

Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)
Nvidia CEO Jensen Huang holds a new Nvidia GeForce RTX 5090 graphics card as he gives a keynote address at CES 2025, an annual consumer electronics trade show, in Las Vegas, Nevada, US, January 6, 2025. (Reuters)

Nvidia chief executive Jensen Huang made a rock star appearance at a packed arena late Monday, touting AI chips and software for robots, cars, video games and more.

After years of being on the sidelines at the annual Consumer Electronics Show (CES) in Las Vegas, talk of computer chips was a hot ticket as people queued for hours to fill an arena to hear Huang talk AI.

"When you see application after application that is AI driven, at the core of it is that machine learning has changed how computing will be done," Jensen said during a one-man presentation on stage.

"There are so many things you can't do without AI."

Jensen's keynote came on the eve of the opening of the CES show floor, and on a day that Nvidia shares closed at a new record, giving the Silicon Valley company a market valuation of more than $3.6 trillion.

Nvidia's graphics unit processors (GPUs) for powering AI in datacenters have been snapped up by Google, Microsoft, Meta, OpenAI and others racing to be leaders in the technology.

During a lengthy presentation in Michelob Ultra Arena at Mandalay Bay resort, Huang introduced a GPU for ramping up AI capabilities in personal computers where Nvidia won the loyalty of gamers in the company's early days.

Nvidia touted the new GeForce RTX 50 series for desktop and laptop computers based on Blackwell chip architecture as its most advanced consumer GPUs.

"Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives," Huang said.

PCs enhanced with RTX chips for AI capabilities will be available from an array of manufacturers including Acer, Dell, HP, Lenovo, Razer and Samsung, according to Nvidia.

An AI PC displayed during the presentation was priced at $1,299, built with the $549 RTX chip at the starting point of the new GPU line-up.

Along with rapid rendering of rich gameplay action, Nvidia AI technology will enable the creation of characters that perceive, plan and act like human players, according to Nvidia.

Such autonomous characters are being integrated into games including "PUBG: Battlegrounds", according to Nvidia.

Huang also introduced a family foundation models open to the world for advancing "physical AI" that enables robots to understand and engage in real-world tasks.

Nvidia expanded partnerships and technology for autonomous capabilities in cars as well, with Toyota joining its roster of partners.