Manga Launches New Set of Videogames on Various Platforms

Manga Productions launches new videogames across various gaming platforms. (SPA)
Manga Productions launches new videogames across various gaming platforms. (SPA)
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Manga Launches New Set of Videogames on Various Platforms

Manga Productions launches new videogames across various gaming platforms. (SPA)
Manga Productions launches new videogames across various gaming platforms. (SPA)

Manga Productions, an affiliate of the Mohammed bin Salman MiSK Foundation, organized an event called “XP” in Riyadh to launch new videogames across various gaming platforms.
An elite group of media figures, influential content creators, and stakeholders attended the event. It aimed to engage with the players' community in the Kingdom through gaming experiences, exclusive content, and thought-provoking meetings.
CEO of Manga Productions Company Dr. Essam Bukhari expressed his pride in launching the new games and in the achievements of Saudi talents at the global level in content creation and production, such as “The Journey” and “Legends in the Coming of Time”.
He also highlighted successes in the distribution and anime licenses for both Grendizer and Captain Tsubasa.
Bukhari stated that the company is proud to publish three games in the Middle East and become the first Saudi company to publish AAA games by young Saudis, adding that investing in them and believing in their abilities is the strategic choice for regional and global competition.
The games include “Space Adventures Grendizer: Feast of the Wolves”, “The Smurfs 2: Prisoner of the Green Jewel”, and “Flashback 2”.
The “Grendizer” game is an epic adventure and a journey that explores the most famous landmarks and characters within the fantastic world created by “Go Nagai”, the author of the original series.
Players can also discover a fictional world of surprises in “The Smurfs 2” and help the famous Smurfs characters rid their world of green gem monsters.
In the second installment of the game, “Flashback 2”, players prepare to embark on a new mission with Conrad and Aisha in a cyberpunk world full of danger, mystery, and lost memories. The first installment of the game was launched in 1992 and sold more than 2 million copies.



Meta to Start Using Public Posts on Facebook, Instagram in UK to Train AI

Meta AI logo is seen in this illustration taken May 20, 2024. (Reuters)
Meta AI logo is seen in this illustration taken May 20, 2024. (Reuters)
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Meta to Start Using Public Posts on Facebook, Instagram in UK to Train AI

Meta AI logo is seen in this illustration taken May 20, 2024. (Reuters)
Meta AI logo is seen in this illustration taken May 20, 2024. (Reuters)

Meta Platforms will begin training its AI models using public content shared by adults on Facebook and Instagram in the UK over the coming months, the company said, after it had paused the training in the region following a regulatory backlash.

The company will use public posts including photos, captions and comments to train its generative artificial intelligence models, it said on Friday, adding that the training content will not include private messages or information from accounts of users under the age of 18.

The update follows Meta's decision in mid-June to pause the launch of its AI models in Europe after the Irish privacy regulator told the company to delay its plan to harness data from social media posts.

The company had then said the delay would also allow it to address requests from Britain's Information Commissioner's Office (ICO).

"Since we paused training our generative AI models in the UK to address regulatory feedback, we've engaged positively with the ICO ... this clarity and certainty will help us bring AI at Meta products to the UK much sooner," Meta said on Friday.

Facebook and Instagram users in the UK will start receiving in-app notifications from next week explaining the company's procedure and how users can object to their data being used for the training, Meta added.

In June, the company's plans faced backlash from advocacy group NOYB, which urged national privacy watchdogs across Europe to stop such use of social media content, saying the notifications were insufficient to meet EU's stringent EU privacy and transparency rules.