Tencent Chief Says Gaming Business Under Threat, Catching Up in AI 

The Tencent logo is seen near computer motherboard in this illustration taken January 8, 2024. (Reuters)
The Tencent logo is seen near computer motherboard in this illustration taken January 8, 2024. (Reuters)
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Tencent Chief Says Gaming Business Under Threat, Catching Up in AI 

The Tencent logo is seen near computer motherboard in this illustration taken January 8, 2024. (Reuters)
The Tencent logo is seen near computer motherboard in this illustration taken January 8, 2024. (Reuters)

Pony Ma, chief executive and co-founder of Tencent Holdings, has said that the company's video games business faces great challenges from competitors but is catching up in artificial intelligence (AI) development.

Ma, speaking at Tencent's annual meeting in a stadium in Shenzhen on Monday, said that the company has been resting on its laurels in gaming while competitors have delivered new hits. Video games account for more than 30% of Tencent’s revenue.

Chinese media outlet Jiemian published parts of Ma’s speech online. A person with direct knowledge of the matter, who declined to be named because they are not permitted to speak to the media, confirmed the contents.

Ma’s speech underscores concerns whether Tencent, the world’s biggest gaming company and the operator of China’s biggest social network WeChat, can defend its status as China’s No.1 tech company at a time marked by intensifying competition and new disruptive technologies.

Tencent did not respond to a request for comment on Tuesday.

“Gaming is our flagship business...But in the past year, we have faced significant challenges,” Ma said, “We have found ourselves at a loss, as our competitors continue to produce new products, leaving us feeling having achieved nothing.”

Ma added that the new games that Tencent has launched had not performed as well as the company had hoped.

Ma’s remarks come at a time when Chinese game developers miHoYo and NetEase have outshone Tencent with hit titles like “Genshin Impact” and “Eggy Party”. While Tencent’s past hits such as “Honor of Kings” and “PUBG Mobile” continue to deliver strong revenue, more recent products are falling short of expectations.

When it comes to AI, Ma said Tencent has caught up. “We can finally follow the pace of the first-tier companies. We don’t count ourselves as the most leading but at least we are not too behind,” he said.

Ma said Tencent’s focus now should be on integrating its “Hunyuan” AI model into different business scenarios as a way to boost efficiency rather than to quickly turn AI into products.

“In the short term, within the next one or two years, I feel like there will not be a massive, AI-native application yet,” he said.

Another focus of Ma’s speech was on live-streaming e-commerce. Tencent has been trying to make WeChat more like ByteDance’ short video platform Douyin in recent years, which has been making massive revenue from live-streaming e-commerce.

“WeChat is our most robust platform regarding daily user amount and its ecosystem. But it is 12 years of age... Now how we can find new sprouts from the old tree that is WeChat is the big question for us,” Ma said.



Alphabet to Roll out Image Generation of People on Gemini after Pause

A large Google logo is seen at Google's Bay View campus in Mountain View, California on August 13, 2024. (AFP)
A large Google logo is seen at Google's Bay View campus in Mountain View, California on August 13, 2024. (AFP)
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Alphabet to Roll out Image Generation of People on Gemini after Pause

A large Google logo is seen at Google's Bay View campus in Mountain View, California on August 13, 2024. (AFP)
A large Google logo is seen at Google's Bay View campus in Mountain View, California on August 13, 2024. (AFP)

Alphabet's Google said on Wednesday it has updated Gemini's AI image-creation model and would roll out the generation of visuals of people in the coming days, after months-long pause of the capability.

In February, Google had paused its AI tool that creates images of people, following inaccuracies in some historical depictions generated by the model.

The issues, where the AI model returned historical images which were sometimes inaccurate, drew flak from users.

The company said it has worked to improve the product, adhere to "product principles" and simulated situations to find weaknesses.

The feature will be made available first to paid users of the Gemini AI chatbot, starting in English and later roll out the model to bring more users and languages.

Google said it has improved the Imagen 3 model to create better images of people, but it would not generate images of specific people, children or graphic content.

OpenAI's Dall-E, Microsoft's CoPilot and recently xAI's Grok are among other AI chatbots that can now generate images.

The search engine giant also said over the coming days, subscribers to Gemini Advanced, Business and Enterprise would have access to chatting with "Gems" or chatbots customized for specific purposes.

Users can write specific instructions for particular purposes and create a Gem, saving them time from rewriting prompts for repetitive use cases.