Tencent Finds New Hit in ‘Dungeon and Fighter’ Mobile Game After Dry Spell 

The Tencent Games logo is seen on its game on a mobile phone in this illustration picture taken March 19, 2024. (Reuters) 
The Tencent Games logo is seen on its game on a mobile phone in this illustration picture taken March 19, 2024. (Reuters) 
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Tencent Finds New Hit in ‘Dungeon and Fighter’ Mobile Game After Dry Spell 

The Tencent Games logo is seen on its game on a mobile phone in this illustration picture taken March 19, 2024. (Reuters) 
The Tencent Games logo is seen on its game on a mobile phone in this illustration picture taken March 19, 2024. (Reuters) 

Chinese internet giant Tencent Holdings' mobile game "Dungeon and Fighter" was the top-selling app on Apple's App Store in China this week, surpassing the company's existing flagship games after it spent years looking for a new marquee title.

The side-scrolling action game, developed by South Korea's Nexon and published by Tencent, became the top-selling app in China hours after it was launched on May 21 and it has stayed there since, according to app tracking platform Appmagic.

Tencent's "Honor of Kings" and "Peacekeeper Elites" have long been China's most popular games but they have recently shown signs of declining revenue as their popularity ebbed.

Globally, "Dungeon and Fighter" mobile ranked as the world's second top-selling app last week, only behind short video platform TikTok and ahead of Honor of Kings and YouTube, which came in third and fourth, according to Appmagic.

The video game is estimated to have earned more than $40 million in revenue on Apple devices after receiving over 2.4 million downloads, according to Appmagic.

Robin Zhu, senior analyst at Bernstein, said that Appmagic's number aligns with data recorded by another app tracking firm called Sensor Tower.

But he said that the game actually makes more money because the $40 million figure was only Tencent's and Nexon's cut, excluding Apple's share of the revenue.

"Gross billings-wise, the Sensor Tower data suggests you're looking at 1.2 to 1.5 billion yuan ($206.95 million) of receipts since launch," he said. Gross billing refers to the gross amount that users have spent on the game.

He said that "Dungeon and Fighter" mobile's strong performance is on track to meet Nexon's expectation of 3 billion yuan in gross billings during the game's first month of launch.

Officially named "Dungeon and Fighter: Origin", the game is a mobile adaptation of the "Dungeon and Fighter" computer game, one of the world's most profitable computer games which Tencent also publishes.

The game, under development for seven years, was released in South Korea in 2022 and became an instant hit. But its China release was delayed after the government cracked down on the gaming industry between 2018 and 2022.



Nations Building Their Own AI Models Add to Nvidia's Growing Chip Demand

FILE PHOTO: AI (Artificial Intelligence) letters and robot hand miniature in this illustration, taken June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
FILE PHOTO: AI (Artificial Intelligence) letters and robot hand miniature in this illustration, taken June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
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Nations Building Their Own AI Models Add to Nvidia's Growing Chip Demand

FILE PHOTO: AI (Artificial Intelligence) letters and robot hand miniature in this illustration, taken June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo
FILE PHOTO: AI (Artificial Intelligence) letters and robot hand miniature in this illustration, taken June 23, 2023. REUTERS/Dado Ruvic/Illustration/File Photo

Nations building artificial intelligence models in their own languages are turning to Nvidia's chips, adding to already booming demand as generative AI takes center stage for businesses and governments, a senior executive said on Wednesday.
Nvidia's third-quarter forecast for rising sales of its chips that power AI technology such as OpenAI's ChatGPT failed to meet investors' towering expectations. But the company described new customers coming from around the world, including governments that are now seeking their own AI models and the hardware to support them, Reuters said.
Countries adopting their own AI applications and models will contribute about low double-digit billions to Nvidia's revenue in the financial year ending in January 2025, Chief Financial Officer Colette Kress said on a call with analysts after Nvidia's earnings report.
That's up from an earlier forecast of such sales contributing high single-digit billions to total revenue. Nvidia forecast about $32.5 billion in total revenue in the third quarter ending in October.
"Countries around the world (desire) to have their own generative AI that would be able to incorporate their own language, incorporate their own culture, incorporate their own data in that country," Kress said, describing AI expertise and infrastructure as "national imperatives."
She offered the example of Japan's National Institute of Advanced Industrial Science and Technology, which is building an AI supercomputer featuring thousands of Nvidia H200 graphics processors.
Governments are also turning to AI as a measure to strengthen national security.
"AI models are trained on data and for political entities -particularly nations - their data are secret and their models need to be customized to their unique political, economic, cultural, and scientific needs," said IDC computing semiconductors analyst Shane Rau.
"Therefore, they need to have their own AI models and a custom underlying arrangement of hardware and software."
Washington tightened its controls on exports of cutting-edge chips to China in 2023 as it sought to prevent breakthroughs in AI that would aid China's military, hampering Nvidia's sales in the region.
Businesses have been working to tap into government pushes to build AI platforms in regional languages.
IBM said in May that Saudi Arabia's Data and Artificial Intelligence Authority would train its "ALLaM" Arabic language model using the company's AI platform Watsonx.
Nations that want to create their own AI models can drive growth opportunities for Nvidia's GPUs, on top of the significant investments in the company's hardware from large cloud providers like Microsoft, said Bob O'Donnell, chief analyst at TECHnalysis Research.