Nokia, Swisscom to Deploy Drone Service Across Switzerland

FILE PHOTO: People walk next to the Nokia stand as they attend the Mobile World Congress (MWC) in Barcelona, Spain February 27, 2024. REUTERS/Bruna Casas/File Photo
FILE PHOTO: People walk next to the Nokia stand as they attend the Mobile World Congress (MWC) in Barcelona, Spain February 27, 2024. REUTERS/Bruna Casas/File Photo
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Nokia, Swisscom to Deploy Drone Service Across Switzerland

FILE PHOTO: People walk next to the Nokia stand as they attend the Mobile World Congress (MWC) in Barcelona, Spain February 27, 2024. REUTERS/Bruna Casas/File Photo
FILE PHOTO: People walk next to the Nokia stand as they attend the Mobile World Congress (MWC) in Barcelona, Spain February 27, 2024. REUTERS/Bruna Casas/File Photo

Nokia has partnered up with Swisscom to deploy a drones network across Switzerland to improve emergency responses and infrastructure inspection, they said in a joint statement on Thursday.
The Finnish telecom gear maker will supply 300 un-manned vehicles that mobile provider Swisscom will operate through a drones-as-a-service (DaaS) network across the country.
DaaS is a business model that allows clients to use drones on demand without having to buy or operate them.
Swiss public safety agencies such as police or firefighters will be able to request a drone flight from Swisscom Broadcast and access collected data.
The technology would also enable remote inspection of power lines, solar panels, or oil and gas infrastructure, Thomas Eder, Nokia's head of embedded wireless told Reuters.
"Wherever you don't need to send a person because it might be hazardous, you can start by sending or ordering a drone," Eder said.
Beyond military applications, drones are being increasingly tested in areas such as delivery of goods, inspecting infrastructure, or farming.
But concerns remain over surveillance, noise and safety, despite the introduction of more laws to regulate drone use.
Nokia and Swisscom said they would cooperate with aviation and spectrum regulators and comply with data protection laws.
"If there is a beach or swimming hall where video captures should be avoided, then no-fly zones can be defined," Eder said.



Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
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Video Game Performers Reach Agreement with 80 Video Games on AI Terms 

Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)
Striking SAG-AFTRA video game performers picket outside WB Games Inc. offices on August 28, 2024 in Burbank, California. (Getty Images/AFP)

After striking for over a month, video game performers have reached agreements with 80 games that have signed interim or tiered budget agreements with the performers' union and accepted the artificial intelligence provisions they have been seeking.

Members of the Screen Actors Guild-American Federation of Television and Radio Artists began striking in July after negotiations with game industry giants that began more than a year and a half ago came to a halt over AI protections. Union leaders say game voice actors and motion capture artists’ likenesses could be replicated by AI and used without their consent and without fair compensation.

SAG-AFTRA announced the agreements with the 80 individual video games on Thursday. Performers impacted by the work stoppage can now work on those projects.

The strike against other major video game publishers, including Disney and Warner Bros.' game companies and Electronic Arts Productions Inc., will continue.

The interim agreement secures wage improvements, protections around “exploitative uses” of artificial intelligence and safety precautions that account for the strain of physical performances, as well as vocal stress. The tiered budget agreement aims to make working with union talent more feasible for independent game developers or smaller-budget projects while also providing performers the protections under the interim agreement.

Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, said in a statement that companies signing the agreements are “helping to preserve the human art, ingenuity and creativity that fuels interactive storytelling.”

“These agreements signal that the video game companies in the collective bargaining group do not represent the will of the larger video game industry,” Crabtree-Ireland continued. “The many companies that are happy to agree to our AI terms prove that these terms are not only reasonable, but feasible and sustainable for businesses.”

The union announced Wednesday that game development studio Lightspeed L.A. has agreed to produce current and future games, including the popular title “Last Sentinel,” under the union's interim agreement, meaning it can also work with union talent as the strike persists.