China Goes Ape Over Culture-Boosting ‘Black Myth: Wukong’ Video Game 

A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
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China Goes Ape Over Culture-Boosting ‘Black Myth: Wukong’ Video Game 

A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 
A young man plays Chinese action role-playing game "Black Myth: Wukong", developed by Chinese video game company Game Science, during its launch day in Shanghai on August 20, 2024. (AFP) 

Chinese state media threw its back behind China's most successful single-player video game to date, saying its adaptation of the Ming dynasty epic "Journey to the West" would force Western players to learn more about the country's culture.

"Black Myth: Wukong", based on a mythological monkey king from a Chinese literary classic who can shape-shift into humans, animals and inanimate objects, was being played by 2.2 million concurrent players on Steam, a major online gaming platform, on Wednesday, a day after its release.

"Chinese players in the past have gone through this process of cross-cultural understanding, now it is the turn of overseas players to learn... and understand Chinese traditional culture," China Central Television wrote in a blog.

Drawing heavily on the story of the beloved magical monkey, Sun Wukong, who acquires supernatural powers by practicing Taoism, "Black Myth: Wukong" can only be enjoyed if players are familiar with the plot of the 16th century classic, the national broadcaster said.

The game was launched on Tuesday by Game Science, a Tencent-backed startup to much fanfare on Chinese social media. Hashtags on the video game accumulated 1.7 billion views on China's X-like microblog Weibo.

"This release marks a bold foray by Chinese game developers into a market long dominated by Western triple-A titles," state news agency Xinhua wrote in an editorial on Wednesday.

"With this breakthrough, the default language of a triple-A game is no longer English, but Chinese," it added.

"Black Myth: Wukong" would "attract more global players to pay attention to domestic games", said analysts at Shanghai-based Topsperity Securities, adding that companies across a wide range of sectors could expect to profit off intellectual property tie-ins.

Ride-hailing firm Didi, Lenovo Group and Luckin Coffee are incorporating elements inspired by "Black Myth: Wukong" into their promotional campaigns.

Be that as it may, gaming stocks were unchanged on Wednesday, with concept stocks linked to the game's development down after having risen considerably over the past month.

"Black Myth: Wukong" was widely lauded as China's first AAA game - high development costs, long production cycles and immense investment. But unlike other Chinese games that are played on mobile devices and involve endless micro-payments, the game is a one-time purchase with a price tag of 268 yuan ($37.58) for the standard version and 328 yuan for the premium.

Pre-sales, which began in June, had reached 400 million yuan as of Tuesday when the game was launched, according to Citi.

"It is unclear whether "Black Myth: Wukong's" business model can bring more profits... the important thing... is that China is finally getting its own AAA game that can excite the world," state-owned tabloid Global Times cited an industry insider as saying.

"Global players will be able to get a deeper understanding of traditional Chinese culture while having fun," Global Times declared.



AMD to Acquire Server Builder ZT Systems for $4.9 Billion in Cash and Stock 

A smartphone with a displayed AMD logo is placed on a computer motherboard in this illustration taken March 6, 2023. (Reuters)
A smartphone with a displayed AMD logo is placed on a computer motherboard in this illustration taken March 6, 2023. (Reuters)
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AMD to Acquire Server Builder ZT Systems for $4.9 Billion in Cash and Stock 

A smartphone with a displayed AMD logo is placed on a computer motherboard in this illustration taken March 6, 2023. (Reuters)
A smartphone with a displayed AMD logo is placed on a computer motherboard in this illustration taken March 6, 2023. (Reuters)

AMD on Monday said it plans to acquire server maker ZT Systems for $4.9 billion as the company seeks to expand its portfolio of artificial intelligence chips and hardware and battle Nvidia.

AMD plans to pay for 75% of the ZT Systems acquisition with cash and the remainder in stock. The company had $5.34 billion in cash and short-term investments as of the second quarter.

The computing requirements for AI have dictated that tech companies string together thousands of chips in clusters to achieve the necessary amount of data crunching horsepower. Stringing together the vast numbers of chips has meant the makeup of whole server systems has become increasingly important, which is why AMD is acquiring ZT Systems.

AMD's shares climbed nearly 3% in premarket trading.

"AI systems are our number one strategic priority," AMD CEO Lisa Su said in an interview with Reuters.

The addition of ZT Systems engineers will allow AMD to more quickly test and roll out its latest AI graphics processing units (GPUs) at the scale cloud computing giants such as Microsoft require, Su said.

"The main way (ZT Systems) is additive to the company is we sell more GPUs," Su said.

AMD plans to break off its server manufacturing business and sell it once the deal closes, as it has no plans to compete with companies such as Super Micro Computer, Su said.

AMD has not yet held talks with potential buyers.

ZT Systems Chief Executive Frank Zhang will join AMD and report to AMD's data center chief, Forrest Norrod.

The closely held ZT Systems has roughly 2,500 employees of which AMD plans to retain about 1,000 engineers. Currently ZT Systems generates annual revenue of roughly $10 billion, Su said.

Executives expect the deal to close in the first half of 2025 and expect an additional 12 to 18 months to sell the manufacturing business.

Nvidia CEO Jensen Huang said at the company's developer conference in March that the one-time chip designer now creates and sells entire data centers, or the individual components needed to build one.

This year analysts expect the company to generate $105.9 billion from its data center segment, which includes chips and other AI hardware.

Su said last month the company expects to collect roughly $4.5 billion worth of AI chip revenue this year. The company's customers include Microsoft and Meta Platforms.

AMD expects ZT Systems to contribute to the company's adjusted financial performance by the end of 2025.