Nintendo Says Switch 2 will be Released in 2025

Nintendo Says Switch 2 will be Released in 2025
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Nintendo Says Switch 2 will be Released in 2025

Nintendo Says Switch 2 will be Released in 2025

Japan's Nintendo (7974.T), will release the Switch 2 console, successor to its hit Switch device, this year, it said on Thursday.

The Kyoto-based gaming company did not release pricing for the new device and said it would provide more details at a Nintendo Direct event on April 2.

The company said that existing Switch software will be usable on the new device although some games may not be fully compatible.

Consumers and investors have been waiting for details of the new console, which appears to closely follow the playbook established by the hybrid home-portable Switch.

"The reveal did not have the punch of the original Switch," said Serkan Toto, founder of the Kantan Games consultancy, Reuters reported.

"What we saw is more like a 'Switch Pro' - an upgraded version that is bigger - than a Switch 2," he said, adding the launch will likely be after June.

The Switch transformed Nintendo's fortunes following the poor performance of the Wii U console, and has sold more than 145 million units.

Nintendo has extended the lifecycle of the Switch, which launched in 2017, with hardware refreshes and hit games from franchises such as Super Mario and The Legend of Zelda.

The company has said it expects to sell 12.5 million units of the ageing Switch console in the financial year ending March.

"The Switch 2 is poised to reinvigorate hardware sales," Jefferies analyst Atul Goyal wrote in a client note ahead of the announcement.

"Even if Nintendo builds up capacity to manufacture 15m Switch 2 for the year, the demand is likely to outstrip supply for several months/quarters," he added.

The Switch is the company's second best seller, topped only by the handheld Nintendo DS which sold 154 million units in total.

Nintendo is heavily dependent on its console business, even as it has opened stores and with its roster of characters featuring in theme parks and film.

Along with PlayStation maker Sony (6758.T), Japanese companies remain leading console providers, even as technology such as mobile and cloud offers alternatives for gaming.



Microsoft Launches Copilot Chat for Businesses to Boost AI Adoption

FILE PHOTO: A Microsoft logo is pictured on a store in the Manhattan borough of New York City, New York, US, January 25, 2021. REUTERS/Carlo Allegri/File Photo
FILE PHOTO: A Microsoft logo is pictured on a store in the Manhattan borough of New York City, New York, US, January 25, 2021. REUTERS/Carlo Allegri/File Photo
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Microsoft Launches Copilot Chat for Businesses to Boost AI Adoption

FILE PHOTO: A Microsoft logo is pictured on a store in the Manhattan borough of New York City, New York, US, January 25, 2021. REUTERS/Carlo Allegri/File Photo
FILE PHOTO: A Microsoft logo is pictured on a store in the Manhattan borough of New York City, New York, US, January 25, 2021. REUTERS/Carlo Allegri/File Photo

Microsoft on Wednesday rolled out a chat service allowing businesses to use on-demand AI agents for routine tasks, betting on the pay-as-you-go model to drive up the adoption of the technology.

The free service, Copilot Chat, which uses OpenAI's GPT-4, lets users create AI agents using natural languages such as English and Mandarin for tasks such as market research, writing strategy documents and preparing for meetings, Reuters reported.

However, features including summarizing and transcribing Teams calls and creating PowerPoint slides require a $30 monthly Microsoft 365 Copilot subscription.

Microsoft, like other big technology companies, is under pressure to show returns on its hefty investments in AI, as the software giant is set to spend about $80 billion during its current fiscal year on data centers and AI infrastructure.

After a Gartner report last year raised doubts about Copilot's adoption, Microsoft has been pushing its uptake.

In November, Microsoft began allowing customers to create autonomous agents requiring minimal human intervention, a strategy which some analysts say could offer tech companies a simpler path to monetization.