Meta Buried ‘Causal’ Evidence of Social Media Harm, US Court Filings Allege

Meta and Facebook logos are seen in this illustration taken February 15, 2022. (Reuters)
Meta and Facebook logos are seen in this illustration taken February 15, 2022. (Reuters)
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Meta Buried ‘Causal’ Evidence of Social Media Harm, US Court Filings Allege

Meta and Facebook logos are seen in this illustration taken February 15, 2022. (Reuters)
Meta and Facebook logos are seen in this illustration taken February 15, 2022. (Reuters)

Meta shut down internal research into the mental health effects of Facebook after finding causal evidence that its products harmed users’ mental health, according to unredacted filings in a lawsuit by US school districts against Meta and other social media platforms.

In a 2020 research project code-named “Project Mercury,” Meta scientists worked with survey firm Nielsen to gauge the effect of “deactivating” Facebook, according to Meta documents obtained via discovery. To the company’s disappointment, “people who stopped using Facebook for a week reported lower feelings of depression, anxiety, loneliness and social comparison,” internal documents said.

Rather than publishing those findings or pursuing additional research, the filing states, Meta called off further work and internally declared that the negative study findings were tainted by the “existing media narrative” around the company.

“The Nielsen study does show causal impact on social comparison,” (unhappy face emoji), an unnamed staff researcher allegedly wrote. Another staffer worried that keeping quiet about negative findings would be akin to the tobacco industry “doing research and knowing cigs were bad and then keeping that info to themselves.”

Despite Meta’s own work documenting a causal link between its products and negative mental health effects, the filing alleges, Meta told Congress that it had no ability to quantify whether its products were harmful to teenage girls.

In a statement Saturday, Meta spokesman Andy Stone said the study was stopped because its methodology was flawed and that it worked diligently to improve the safety of its products.

“The full record will show that for over a decade, we have listened to parents, researched issues that matter most, and made real changes to protect teens,” he said.

PLAINTIFFS ALLEGE PRODUCT RISKS WERE HIDDEN

The allegation of Meta burying evidence of social media harms is just one of many in a late Friday filing by Motley Rice, a law firm suing Meta, Google, TikTok and Snapchat on behalf of school districts around the country. Broadly, the plaintiffs argue the companies have intentionally hidden the internally recognized risks of their products from users, parents and teachers.

TikTok, Google and Snapchat did not immediately respond to a request for comment.

Allegations against Meta and its rivals include tacitly encouraging children below the age of 13 to use their platforms, failing to address child sexual abuse content and seeking to expand the use of social media products by teenagers while they were at school. The plaintiffs also allege that the platforms attempted to pay child-focused organizations to defend the safety of their products in public.

In one instance, TikTok sponsored the National PTA and then internally boasted about its ability to influence the child-focused organization. Per the filing, TikTok officials said the PTA would “do whatever we want going forward in the fall... (t)hey’ll announce things publicly(,), (t)heir CEO will do press statements for us.”

By and large, however, the allegations against the other social media platforms are less detailed than those against Meta. The internal documents cited by the plaintiffs allege:

1. Meta intentionally designed its youth safety features to be ineffective and rarely used, and blocked testing of safety features that it feared might be harmful to growth.

2. Meta required users to be caught 17 times attempting to traffic people for sex before it would remove them from its platform, which a document described as “a very, very, very high strike threshold."

3. Meta recognized that optimizing its products to increase teen engagement resulted in serving them more harmful content, but did so anyway.

4. Meta stalled internal efforts to prevent child predators from contacting minors for years due to growth concerns, and pressured safety staff to circulate arguments justifying its decision not to act.

 5. In a text message in 2021, Mark Zuckerberg said that he wouldn’t say that child safety was his top concern “when I have a number of other areas I’m more focused on like building the metaverse.” Zuckerberg also shot down or ignored requests by Nick Clegg, Meta's then-head of global public policy, to better fund child safety work.

Meta’s Stone disputed these allegations, saying the company’s teen safety measures are effective and that the company’s current policy is to remove accounts as soon as they are flagged for sex trafficking.

He said the suit misrepresents its efforts to build safety features for teens and parents and called its safety work “broadly effective.”

“We strongly disagree with these allegations, which rely on cherry-picked quotes and misinformed opinions,” Stone said.

The underlying Meta documents cited in the filing are not public, and Meta has filed a motion to strike the documents. Stone said the objection was to the over-broad nature of what plaintiffs are seeking to unseal, not unsealing in its entirety.

A hearing regarding the filing is set for January 26 in Northern California District Court.



ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
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ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File

Chinese artificial intelligence powerhouse and TikTok creator ByteDance has quietly rolled out its latest video generator SeeDance 2.0 worldwide, while its US rival OpenAI called time on a similar product.

The SeeDance 2.0 model was launched in China last month, both stunning and spooking the entertainment industry with its ability to produce near-Hollywood-quality clips from simple text prompts.

However, it has also sparked concerns over copyright infringement, said AFP.

"We have further expanded Dreamina Seedance 2.0 in more markets in CapCut today, across Africa, South America, the Middle East and Southeast Asia, with more regions coming soon," CapCut, ByteDance's popular video editing tool, posted on X on Thursday.

It said the SeeDance 2.0 model would initially be available to some paid users.

The rollout includes "firm safeguards" to prevent violations of its safety policies, including the unauthorized use of individuals' likenesses or intellectual property, CapCut said.

Major Hollywood production studios including Disney, Paramount, Warner Bros and Netflix, have threatened legal action against Beijing-based ByteDance over accusations of copyright infringement.

Reports this month suggested that backlash had prompted ByteDance to pause SeeDance 2.0's global launch.

It was not immediately clear if ByteDance had resolved those legal issues. The United States is not among the current rollout markets.

ByteDance, which runs popular short video platforms TikTok and Douyin, has invested heavily in AI in recent years against a backdrop of increasing global regulatory scrutiny of such platforms.

ByteDance announced on Friday the sale of Moonton, an important gaming asset, to a subsidiary of Saudi Arabia's sovereign fund for more than $6 billion.

Moonton runs Mobile Legends: Bang Bang, one of Southeast Asia's most popular gaming titles.

ByteDance's move coincides with a broader shift in the AI industry towards more "agentic" tools that focus on performing practical, real-life tasks.

US AI giant OpenAI said on Tuesday it was shutting down its popular consumer-facing video-generating service Sora, a move widely understood to focus more on providing business users with agentic AI capacities.


South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP
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South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP

South Korea's industry ministry on Tuesday said the Financial Services Commission's advisory board approved a 250 billion won ($166 million) investment in a local artificial intelligence chip startup called Rebellions, part of a government-backed push to nurture a homegrown advanced semiconductor firm.

Here are some details:

South Korea's Financial Services Commission advisory board, which evaluates investments in advanced strategic industries, ⁠approved a 250 ⁠billion won direct investment into Rebellions, an AI chip startup.

Rebellions, founded in 2020, designs neural processing units (NPUs) that handle AI computations.

The decision was made at a ⁠fund management committee meeting for the state-led "National Growth Fund," marking the first direct investment under the country's "K-Nvidia" initiative.

The funding will support Rebellions' mass production of NPU chips and the development of next-generation AI semiconductors, the industry ministry said in a statement.

The "K-Nvidia" project, jointly led by the Financial Services Commission and the ⁠Ministry ⁠of Science and ICT, seeks to nurture a globally competitive AI chip company amid intensifying competition in the sector, which is dominated by US firms like Nvidia.

The move underscores Seoul's efforts to strengthen its position in the AI supply chain and reduce reliance on foreign technology, as demand for high-performance computing chips surges.


Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
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Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic

Uber Technologies and autonomous mobility companies Verne and Pony.ai have partnered up to launch Europe's first commercial robotaxi service in the Croatian capital Zagreb, with plans to expand to other cities, they said on Thursday.

Robotaxis are rapidly expanding into US cities as companies race to commercialize ⁠autonomous ride-hailing worldwide.

Alphabet's ⁠Waymo remains the early leader, while Tesla hopes its vast manufacturing scale and financial resources could reshape the competitive landscape.

The first ⁠commercial robotaxi service in Zagreb will be launched "soon,” the companies said.

Initial deployment work is underway, including public-road validation.

Pony.ai will provide autonomous driving solutions, while Verne will act as the fleet owner and service operator.

The three companies plan ⁠to ⁠expand the fleet to thousands of robotaxis in European cities over the next few years.

Uber and Nvidia said earlier this month they planned to expand their robotaxi service in 28 cities across North America, Europe, Australia and Asia.