Australia Begins Enforcing World-First Teen Social Media Ban 

Prime Minister Anthony Albanese and Minister for Communications Anika Wells stand during an event to mark the beginning of the social media ban for children under 16 years of age, at Kirribilli House in Sydney, Australia, December 10, 2025. (AAP/Mick Tsikas/via Reuters) 
Prime Minister Anthony Albanese and Minister for Communications Anika Wells stand during an event to mark the beginning of the social media ban for children under 16 years of age, at Kirribilli House in Sydney, Australia, December 10, 2025. (AAP/Mick Tsikas/via Reuters) 
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Australia Begins Enforcing World-First Teen Social Media Ban 

Prime Minister Anthony Albanese and Minister for Communications Anika Wells stand during an event to mark the beginning of the social media ban for children under 16 years of age, at Kirribilli House in Sydney, Australia, December 10, 2025. (AAP/Mick Tsikas/via Reuters) 
Prime Minister Anthony Albanese and Minister for Communications Anika Wells stand during an event to mark the beginning of the social media ban for children under 16 years of age, at Kirribilli House in Sydney, Australia, December 10, 2025. (AAP/Mick Tsikas/via Reuters) 

Australia on Wednesday became the first country to ban social media for children under 16, blocking access in a move welcomed by many parents and child advocates but criticized by major technology companies and free-speech advocates.

Starting at midnight (1300 GMT on Tuesday), 10 of the largest platforms including TikTok, Alphabet's YouTube and Meta's Instagram and Facebook were ordered to block children or face fines of up to A$49.5 million ($33 million) under the new law, which is being closely watched by regulators worldwide.

Prime Minister Anthony Albanese called it "a proud day" for families and cast the law as proof that policymakers can curb online harms that have outpaced traditional safeguards.

"This will make an enormous difference. It is one of the biggest social and cultural changes that our nation has faced," Albanese told a news conference on Wednesday.

"It's a profound reform which will continue to reverberate around the world."

In a video message, Albanese urged children to "start a new sport, new instrument, or read that book that has been sitting there for some time on your shelf," ahead of Australia's summer school break starting later this month.

In the hours before the ban took effect, many of the estimated one million children impacted by the legislation began posting messages saying goodbye to their online followers.

"No more social media... no more contact with the rest of the world," wrote one teen on TikTok.

"#seeyouwhenim16," said another.

BAN HAS GOBAL IMPLICATIONS

The rollout caps a year of debate over whether any country could practically stop children from using platforms embedded in daily life and begins a live test for governments worldwide frustrated that social media firms have been slow to implement harm-reduction measures.

Albanese's center-left government proposed the landmark law citing research showing harms to mental health from the overuse of social media among young teens, including misinformation, bullying and harmful depictions of body image.

Several countries from Denmark to New Zealand to Malaysia have signaled they may study or emulate Australia's model, making the country a test case for how far governments can push age-gating without stifling speech or innovation.

Julie Inman Grant, the US-born eSafety Commissioner who is overseeing the ban, told Reuters on Wednesday a groundswell of American parents wanted similar measures.

"I hear from the parents and the activists and everyday people in America, 'we wish we had an eSafety commissioner like you in America, we wish we had a government that was going to put tween and teen safety before technology profits,'" she said in an interview at her office in Sydney.

'NOT OUR CHOICE': X SAYS WILL COMPLY

Elon Musk's X became the last of the 10 major platforms to take measures to cut off access to underage teens after publicly acknowledging on Wednesday that it would comply.

"It's not our choice - it's what the Australian law requires," X said on its website.

"X automatically offboards anyone who does not meet our age requirements."

Australia has said the initial list of covered platforms would change as new products emerge and young users migrate.

Companies have told Canberra they will deploy a mix of age inference - estimating a user's age from their behavior - and age estimation based on a selfie, alongside checks that could include uploaded identification documents or linked bank account details.

For social media businesses, the implementation marks a new era of structural stagnation as user numbers flatline and time spent on platforms shrinks, studies show.

Platforms say they earn little from advertising to under-16s, but warn the ban disrupts a pipeline of future users. Just before the ban took effect, 86% of Australians aged eight to 15 used social media, the government said.

Some youngsters have warned the social media ban could isolate people.

"It's going to be worse for people with niche interests I guess because that's the only way they can find their community," said 14-year-old Annie Wang ahead of the ban.

"Some people also use it to vent their feelings and talk to people to get help ... So I feel like it'll be fine for some people, but for some people it'll worsen their mental health."



ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
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ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File

Chinese artificial intelligence powerhouse and TikTok creator ByteDance has quietly rolled out its latest video generator SeeDance 2.0 worldwide, while its US rival OpenAI called time on a similar product.

The SeeDance 2.0 model was launched in China last month, both stunning and spooking the entertainment industry with its ability to produce near-Hollywood-quality clips from simple text prompts.

However, it has also sparked concerns over copyright infringement, said AFP.

"We have further expanded Dreamina Seedance 2.0 in more markets in CapCut today, across Africa, South America, the Middle East and Southeast Asia, with more regions coming soon," CapCut, ByteDance's popular video editing tool, posted on X on Thursday.

It said the SeeDance 2.0 model would initially be available to some paid users.

The rollout includes "firm safeguards" to prevent violations of its safety policies, including the unauthorized use of individuals' likenesses or intellectual property, CapCut said.

Major Hollywood production studios including Disney, Paramount, Warner Bros and Netflix, have threatened legal action against Beijing-based ByteDance over accusations of copyright infringement.

Reports this month suggested that backlash had prompted ByteDance to pause SeeDance 2.0's global launch.

It was not immediately clear if ByteDance had resolved those legal issues. The United States is not among the current rollout markets.

ByteDance, which runs popular short video platforms TikTok and Douyin, has invested heavily in AI in recent years against a backdrop of increasing global regulatory scrutiny of such platforms.

ByteDance announced on Friday the sale of Moonton, an important gaming asset, to a subsidiary of Saudi Arabia's sovereign fund for more than $6 billion.

Moonton runs Mobile Legends: Bang Bang, one of Southeast Asia's most popular gaming titles.

ByteDance's move coincides with a broader shift in the AI industry towards more "agentic" tools that focus on performing practical, real-life tasks.

US AI giant OpenAI said on Tuesday it was shutting down its popular consumer-facing video-generating service Sora, a move widely understood to focus more on providing business users with agentic AI capacities.


South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP
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South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP

South Korea's industry ministry on Tuesday said the Financial Services Commission's advisory board approved a 250 billion won ($166 million) investment in a local artificial intelligence chip startup called Rebellions, part of a government-backed push to nurture a homegrown advanced semiconductor firm.

Here are some details:

South Korea's Financial Services Commission advisory board, which evaluates investments in advanced strategic industries, ⁠approved a 250 ⁠billion won direct investment into Rebellions, an AI chip startup.

Rebellions, founded in 2020, designs neural processing units (NPUs) that handle AI computations.

The decision was made at a ⁠fund management committee meeting for the state-led "National Growth Fund," marking the first direct investment under the country's "K-Nvidia" initiative.

The funding will support Rebellions' mass production of NPU chips and the development of next-generation AI semiconductors, the industry ministry said in a statement.

The "K-Nvidia" project, jointly led by the Financial Services Commission and the ⁠Ministry ⁠of Science and ICT, seeks to nurture a globally competitive AI chip company amid intensifying competition in the sector, which is dominated by US firms like Nvidia.

The move underscores Seoul's efforts to strengthen its position in the AI supply chain and reduce reliance on foreign technology, as demand for high-performance computing chips surges.


Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
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Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic

Uber Technologies and autonomous mobility companies Verne and Pony.ai have partnered up to launch Europe's first commercial robotaxi service in the Croatian capital Zagreb, with plans to expand to other cities, they said on Thursday.

Robotaxis are rapidly expanding into US cities as companies race to commercialize ⁠autonomous ride-hailing worldwide.

Alphabet's ⁠Waymo remains the early leader, while Tesla hopes its vast manufacturing scale and financial resources could reshape the competitive landscape.

The first ⁠commercial robotaxi service in Zagreb will be launched "soon,” the companies said.

Initial deployment work is underway, including public-road validation.

Pony.ai will provide autonomous driving solutions, while Verne will act as the fleet owner and service operator.

The three companies plan ⁠to ⁠expand the fleet to thousands of robotaxis in European cities over the next few years.

Uber and Nvidia said earlier this month they planned to expand their robotaxi service in 28 cities across North America, Europe, Australia and Asia.