Meta Unveils Plans for Batch of In-house AI Chips

Mark Zuckerberg outside the court where he testified in a landmark trial (Reuters)
Mark Zuckerberg outside the court where he testified in a landmark trial (Reuters)
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Meta Unveils Plans for Batch of In-house AI Chips

Mark Zuckerberg outside the court where he testified in a landmark trial (Reuters)
Mark Zuckerberg outside the court where he testified in a landmark trial (Reuters)

Meta Platforms on Wednesday unveiled a roadmap of four new chips that the company is making in-house, as it rapidly expands its data centers.

Like many big tech companies such as Alphabet and Microsoft, Meta has invested heavily in building a team that can design chips in-house in addition to purchasing off-the-shelf products made by Nvidia and Advanced Micro Devices.

Making chips designed to tackle the specific types of data crunching Meta requires can lead to designs that use less energy and at a better cost.

The new chips are part of the company's Meta Training and Inference Accelerator (MTIA) program and the first of the new chips called the MTIA 300 is in use powering the company's ranking and recommendation systems. The other three will be rolled out this year and in 2027, with the final two chips, the MTIA 450 and 500 being designed to perform inference, the process when an AI model such as the one that powers the ChatGPT app responds to customer queries and requests.

"We see inference demand exploding at the moment and that's what we're currently focused on," Yee Jiun Song, Meta's vice president of engineering, said in an interview.

Meta has had some success with inference chips but has struggled with its long-time ambitions to make a generative AI training chip, capable of building the large models that power AI apps.

Beginning with the MTIA 400, which the company says is on the path to being used in its data centers, Meta has designed an entire system around the chips, which is roughly the size of several server racks and includes a version of liquid cooling.

The company plans to release the new chips at six-month intervals because it is rapidly expanding the number of data centers it uses to run apps like Instagram and Facebook, Song said.

"That is the reality of how quickly our infrastructure is being built out," Song said.

The company said in January it expects capital spending of between $115 billion and $135 billion this year.

Meta contracts Broadcom to help with some elements of the designs, though Song did not specify which chips. The company uses Taiwan Semiconductor Manufacturing Co to fabricate the processors.

In February, Meta signed big deals with Nvidia and AMD to buy tens of billions of dollars worth of chips.



SDAIA Unveils Logo for Saudi Arabia's Year of Artificial Intelligence 2026

The logo integrates symbolism in its elements
The logo integrates symbolism in its elements
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SDAIA Unveils Logo for Saudi Arabia's Year of Artificial Intelligence 2026

The logo integrates symbolism in its elements
The logo integrates symbolism in its elements

The Saudi Data and AI Authority (SDAIA) has launched the official logo for the Year of Artificial Intelligence 2026, after it was approved by the Cabinet.

This move underscores the Kingdom’s commitment to advancing artificial intelligence, reinforcing its role as a global hub in data and AI, and highlighting key achievements in this cutting-edge sector.

The logo integrates symbolism in its elements: the palm tree signifies the national emblem and the Kingdom’s cultural heritage, while the letters ‘AI’ highlight the technological and innovative aspects central to promoting digital inclusion as part of Vision 2030.

The palm tree’s green color symbolizes the Saudi flag and the Kingdom’s national identity, while the accompanying blue color represents digital technology and the Kingdom’s progression toward advanced technological development.

The logo is accompanied by the official hashtag for the Year of Artificial Intelligence: #SaudiAIYear.


‘Stealth Hit’ Pokemon Game Sends Nintendo Shares Soaring

Japan's Nintendo has enjoyed bumper sales for its latest Switch 2 console. (AFP)
Japan's Nintendo has enjoyed bumper sales for its latest Switch 2 console. (AFP)
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‘Stealth Hit’ Pokemon Game Sends Nintendo Shares Soaring

Japan's Nintendo has enjoyed bumper sales for its latest Switch 2 console. (AFP)
Japan's Nintendo has enjoyed bumper sales for its latest Switch 2 console. (AFP)

Fan buzz around life-simulation game "Pokemon Pokopia" sent Nintendo shares soaring on Wednesday, with some hailing the new title as a welcome antidote to global conflicts.

Japan's Nintendo has enjoyed bumper sales for its latest Switch 2 console, but some have called the line-up of new games for the device lackluster.

So early success for "Pokemon Pokopia", released on March 5 to rave reviews and reports of store sell-outs around the world, has relieved investors.

"Pokemon Pokopia" launched as a Switch 2 exclusive, "immediately becoming a viral stealth hit", analyst Atul Goyal from investment bank Jefferies said.

"The title successfully bridges the gap between core gamers and casual audiences," Goyal said.

The new Pokemon game has an aggregated review score of 89 on Metacritic, which Goyal described as a high for the three-decade-old video game franchise.

Nintendo shares were up nine percent in mid-morning trade on Wednesday, also likely boosted by the release of the final trailer for the star-studded upcoming "Super Mario" movie sequel.

Players have compared the game, in which they control a human-like character to rejuvenate a village, to "Animal Crossing" -- another Nintendo life-sim that became a hit during the pandemic.

"If you're looking for a mental break from the world def get Pokopia, it's like therapy," US-based influencer Ashley Duncan wrote on X.

"For Covid we had Animal Crossing. For WW3 we have Pokopia. Thank you for the distractions, Nintendo," said another X post from fan account Pokemon Daily Post, which has nearly 90 million followers.

The basic premise of Pokemon, inspired by the Japanese summer childhood tradition of bug-collecting, is to catch and train in battle hundreds of round-eyed "pocket monsters".

The phenomenon has evolved since the first 1996 game release with anime series, movies, a trading card game and the augmented reality smartphone app "Pokemon Go".

Nintendo's Switch 2, the world's fastest-selling games console, launched in June 2025 as the successor to the first Switch.

The original is now the second top-selling console of all time after Sony's PlayStation 2, boosted by the popularity of games including "Animal Crossing".


AI Offers Hope for Young Filmmakers Dreaming of an Oscar

Chinese USC student SiJia Zheng speaks about how he used artificial intelligence to modify his face and make him into all the different characters of his short film 'Torment'. Frederic J. BROWN / AFP
Chinese USC student SiJia Zheng speaks about how he used artificial intelligence to modify his face and make him into all the different characters of his short film 'Torment'. Frederic J. BROWN / AFP
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AI Offers Hope for Young Filmmakers Dreaming of an Oscar

Chinese USC student SiJia Zheng speaks about how he used artificial intelligence to modify his face and make him into all the different characters of his short film 'Torment'. Frederic J. BROWN / AFP
Chinese USC student SiJia Zheng speaks about how he used artificial intelligence to modify his face and make him into all the different characters of his short film 'Torment'. Frederic J. BROWN / AFP

Studying at the film school where Oscar-nominated "Sinners" director Ryan Coogler honed his craft, SiJia Zheng dreams of winning an Academy Award.

Now with the recent developments in artificial intelligence, he can see a shortcut to achieving his ambition.3

"That's a chance for beginners like me who can use AI to just make a film and to announce to the world that I have the ability to be a director," he told AFP.

Zheng, 29, who hails from China, is one of a burgeoning class of students at USC's School of Cinematic Arts, studying animation in a place that has long been a training ground for future Pixar and DreamWorks talent.

He has used his time at the Los Angeles university to learn about the emerging field of AI animation.

That has included producing his seven-minute short film "Torment" about a masked killer terrorizing a high school.

The film, which was recognized at the LA Shorts festival, was generated entirely by AI -- in just one week.

Zheng recorded himself in front of a green screen and then asked the software to modify his face to make him into all the different characters in the movie.

The technology also allowed him to set his story in an Asian school and have scenes in a swimming pool -- two things that would have cost a fortune if he had filmed them traditionally.

"As a student, it's impossible to have that much money" to produce a film, he said.

- 'Tool' -

Not everyone in Hollywood feels so positively about AI.

The technology was one of the key sticking points in the writers' and actors' strikes that paralyzed Hollywood in 2023.

Guillermo del Toro, the director of "Frankenstein," which will compete for the best picture Oscar on Sunday, is notoriously anti-AI, insisting he would "rather die" than use it.

Zheng said he had been impressed by the Mexican director's "amazing" film, particularly the opening scene where the monster attacks a 19th-century three-masted ship, which del Toro's prop department constructed specially for the movie.

But "when I watched the film...I was just thinking: 'Oh, using AI to do that would be much cheaper and...make something pretty similar.'"

He insists, however, that it doesn't replace the filmmaking spark.

"AI is just a tool, and people can use it to become even better."

The Academy of Motion Picture Arts and Sciences, the body that will hand out the Oscars in Hollywood on March 15, seems to agree -- last year the body updated its rules to say it was neutral on the technology.

"Generative Artificial Intelligence and other digital tools...neither help nor harm the chances of achieving a nomination," it said last April.

- 'Ethical' use -

At the University of Southern California (USC), teachers like Debra Isaac are trying to navigate the ethics around the emerging technology of AI.

The animation professor said she was shocked by an AI video that rocketed around the internet in recent weeks.

The short sequence, created by Seedance -- the AI generation model developed by TikTok's parent company, Bytedance -- shows an ersatz fight between Brad Pitt and Tom Cruise. Neither star was compensated.

But, used properly, AI does not need to be exploitative, and is not a lazy way to make films, Isaac said.

"It's not just about, 'Hey, I have a prompt, and I'm just gonna type a few words and I'll get my image, and I'll get my animation, and I'm done,'" she said.

"Some of these tools are not ethically dubious at all. They're trained by people that are using their own work," she added.

That's precisely what Xindi Zhang, a recent graduate of the program and winner of a Student Academy Award for her short film "The Song of Drifters," did.

For the mini-documentary about the difficulty of feeling at home anywhere, the 29-year-old artist fed the AI dozens of her drawings.

The database then served as graphic inspiration, allowing the computer to stylize the shots of the cities where the film takes place, accelerating production that would otherwise have taken years.

Even with the help of AI, she spent nearly a month perfecting certain shots.

It's "a craft that nobody really appreciates right now," she says.

But anyone who looks at the use of AI will soon find it's not a compromise-free shortcut to perfection.

"Good, cheap and fast will never happen, no matter what tool you use," Zhang said.