US Pet Shop That Sold Sick, Hurt Puppies Will Repay Nearly 200 Customers

Mei Mei, a three-pound Shih Tzu whom Meaghan Huber bought from Shake A Paw, died just before her second birthday. Credit...Meaghan Huber
Mei Mei, a three-pound Shih Tzu whom Meaghan Huber bought from Shake A Paw, died just before her second birthday. Credit...Meaghan Huber
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US Pet Shop That Sold Sick, Hurt Puppies Will Repay Nearly 200 Customers

Mei Mei, a three-pound Shih Tzu whom Meaghan Huber bought from Shake A Paw, died just before her second birthday. Credit...Meaghan Huber
Mei Mei, a three-pound Shih Tzu whom Meaghan Huber bought from Shake A Paw, died just before her second birthday. Credit...Meaghan Huber

By Erin Nolan

The owners of a Long Island pet store accused of knowingly selling hundreds of sick and injured puppies, including some that died days after being bought, will pay $300,000 to about 200 customers under a settlement announced by New York’s attorney general.

The settlement resolves a lawsuit filed by the attorney general, Letitia James, in December 2021 after an investigation by her office determined that the store, Shake A Paw, was acquiring and selling puppies from so-called puppy mills, large-scale commercial breeders with reputations for abuse, inbreeding and filthy conditions.

Ms. James’s inquiry also found that the store and its owners, Marc Jacobs and Gerard O’Sullivan, had failed to disclose animals’ serious medical conditions and had illegally refused to reimburse customers for veterinary bills incurred after they had been sold sick pets, according to court documents.

In addition to repaying the $300,000, Mr. Jacobs and Mr. O’Sullivan agreed to stop the store’s misleading advertising, including claims that puppies sold by Shake A Paw were the “healthiest” and from the “most trusted breeders”; to buy animals only from reputable breeders; and to provide customers with disclosures certifying the health of their puppies, according to court documents.

All pet stores in New York will be prohibited from selling dogs, cats and rabbits starting in December under a law passed in 2022.

The settlement was not an admission of wrongdoing by Shake A Paw, according to a news release provided by Richard Hamburger, a lawyer for the pet store, late Friday night. Shake A Paw would continue to operate in accordance with the law, the news release said, “which is exactly what it has been doing for the past 30 years.”

The agreement marks the end of “an otherwise failed lawsuit” and vindicates Shake A Paw, the news release said, noting that “there was no consumer fraud” and that the store was “released from any claims arising from the sale of more than 22,000 puppies” over an eight-year period.

“Shake A Paw will continue to remain open for business in order to spread joy by uniting adorable puppies with loving New York families,” the release said.

Erin Laxton, who bought her Chihuahua-dachshund mix, Merlin, at Shake A Paw in 2020, described the settlement as a “huge relief.” Ms. Laxton said Merlin had begun coughing the day she brought him home from Shake A Paw and had died of respiratory illnesses five weeks later, according to court documents.

“I feel like I was able to get justice for my poor puppy,” Ms. Laxton said in a statement, adding, “I miss my puppy every day, but I am proud to have been part of this process.”

Shake A Paw has locations in Hicksville and Lynbrook, both of which opened in 1994, according to court documents. Customers paid $2,500 to $8,000 on average for a puppy, along with what the attorney general’s office said were hundreds of dollars of unnecessary additional goods and services.

Ms. James said in the lawsuit that from 2016 to 2021, her office had received 99 complaints from Shake A Paw customers who said they had been sold puppies with serious physical injuries, congenital and hereditary disorders or infectious diseases. Similar complaints were made with the New York Better Business Bureau, according to Ms. James’s office.

One customer’s puppy died six days after a Shake A Paw employee said the pet was “fine,” according to court documents; another was hospitalized for severe double pneumonia just two days after it had been bought. Some customers said they had spent thousands of dollars on veterinary bills in the days and weeks after buying puppies from Shake A Paw, court documents show.

An analysis by the attorney general’s office of over 400 veterinary records of puppies sold by Shake A Paw found that more than half had upper respiratory infections or other breathing problems — both, in some cases — or were infected with parasites.

Shake A Paw also refused to reimburse customers for veterinary care they sought for pets that were already sick when they were sold, Ms. James said in a news release.

Shake A Paw also lied about where it had obtained the puppies it sold. The store claimed on its website that it worked with “the most trusted breeders” and handpicked “the best of the bunch,” but financial records showed that thousands of puppies from known puppy mills had been shipped to Shake A Paw’s owners.

Meaghan Huber bought a three-pound Shih Tzu that she named Mei Mei at Shake A Paw in 2014. She said in an interview on Friday that she was glad the store and its owners were finally being held accountable for the pain they had caused her and others.

Ms. Huber said Mei Mei had begun to have trouble breathing just days after she brought her home. For two years, Mei Mei was in and out of veterinary hospitals being treated for various illnesses and birth defects. She died in Ms. Huber’s arms just before her second birthday.

“It was so horrendous,” Ms. Huber, 35, said of trying to get Shake A Paw to compensate her for selling her a sick puppy.

“Dogs are our children,” she said. “We want the best for them. We did the best for Mei Mei that we could. We loved her with all of our hearts.”

The New York Times



Saudi Arabia Sets Guinness World Record with 95 Tons of Seasonal Seeds in Vegetation Cover Efforts

The achievement crowns a year of intensive efforts by the National Center for Vegetation Cover Development and Combating Desertification. (SPA)
The achievement crowns a year of intensive efforts by the National Center for Vegetation Cover Development and Combating Desertification. (SPA)
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Saudi Arabia Sets Guinness World Record with 95 Tons of Seasonal Seeds in Vegetation Cover Efforts

The achievement crowns a year of intensive efforts by the National Center for Vegetation Cover Development and Combating Desertification. (SPA)
The achievement crowns a year of intensive efforts by the National Center for Vegetation Cover Development and Combating Desertification. (SPA)

Saudi Arabia has reached a new global environmental milestone by earning a Guinness World Records title for the largest seasonal seed storage collection in the world, reflecting its ongoing commitment to environmental protection and sustainability, reported the Saudi Press Agency on Tuesday.

The achievement crowns a year of intensive efforts by the National Center for Vegetation Cover Development and Combating Desertification.

Over the course of the year, trained and specialized field teams traveled across the Kingdom to collect large quantities of native plant seeds in support of land rehabilitation projects and environmental sustainability initiatives.

The field teams successfully collected 31 species of local wild plants. The seeds underwent precise processing, including cleaning and purification to remove impurities and plant residues, before being stored according to the highest internationally recognized standards.

Seed warehouses housed more than 95 tons of rangeland and wild plant seeds, reinforcing the Kingdom’s leading role in environmental action and supporting the objectives of Saudi Vision 2030 related to natural resource protection and combating desertification.

The Kingdom has recorded numerous environmental milestones at the national, regional, and global levels as part of its broader efforts to promote sustainability in line with Saudi Vision 2030 and international goals to combat desertification and mitigate climate change.


'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
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'Call of Duty' Co-creator Vince Zampella Killed in Car Crash

Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP
Vince Zampella died while driving his Ferrari north of Los Angeles. Frederick M. Brown / GETTY IMAGES NORTH AMERICA/AFP

Vince Zampella, the acclaimed co-creator of video gaming juggernaut "Call of Duty," has died in a car crash, gaming giant Electronic Arts confirmed on Monday. He was 55.

The developer and executive died on Sunday while driving his Ferrari on a scenic road north of Los Angeles, according to local broadcaster NBC4.

"For unknown reasons, the vehicle veered off the roadway, struck a concrete barrier, and became fully engulfed," the California Highway Patrol said in a statement, without identifying the two victims in the crash.

The CHP added that both the driver and a passenger who was ejected from the vehicle succumbed to their injuries, reported AFP.

Witnesses posted video of the mangled cherry-red Ferarri, engulfed in flames, on the mountain road. The cause of the crash remains under investigation.

His studios created some of the world's best-selling video games, and Zampella was considered an innovator in first-person military shooter style games.

This year, when his "Battlefield 6" video game set a new sales record for the franchise, Zampella expressed gratitude, saying "we never take moments like this for granted" -- despite a long career of success in gaming.

The mass-combat game has won over 100 million players in the past two decades, in its various iterations.

And yet, that number isn't a first. To this day, "Call of Duty" boasts more than 100 milion active players, monthly.

"You have that dream of the game being popular, but I don't think you're ever ready for that level of success," Zampella told gaming site IGN in a 2016 interview.

Profound, far-reaching

Zampella was best known for co-creating the "Call of Duty" franchise and founding Respawn Entertainment, the studio behind "Titanfall,Apex Legends," and the "Star Wars Jedi" games.

After starting out in the 1990s as a designer on shooter games, he co-founded Infinity Ward in 2002 and helped launch "Call of Duty" in 2003. Activision later acquired his studio.

He left Activision under contentious circumstances and established Respawn in 2010, which Electronic Arts acquired in 2017.

At EA, he eventually took charge of revitalizing the "Battlefield" franchise, cementing his reputation as one of the most influential figures in modern first-person shooter games.

"This is an unimaginable loss, and our hearts are with Vince's family, his loved ones, and all those touched by his work," Electronic Arts said in a statement.

"Vince's influence on the video game industry was profound and far-reaching," the company said, adding that "his work helped shape modern interactive entertainment."

A statement by Respawn, posted on the "Battlefield" X account, praised Zampella "for how he showed up every day, trusting his teams, encouraging bold ideas, and believing in Battlefield and the people building it."

Zampella "championed what he believed was right for the people behind those studios and our players because it mattered."

"It was a bold, transgressive method of storytelling, of a moment in time that was political, that was violent and that was impactful," Washington Post video game reporter Gene Park told NBC4.

"He really knew how to create stories and create experiences, that really hit at the heart of human experience -- whether it was terror, dread, heroism. I think he was really able to kindof encapsulate that through the designs of the video games that he made," Park said.


GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
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GEA Chairman Named 2025 ‘Promoter of the Year’ by Boxing News

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)
Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine. (SPA)

Turki Alalshikh, Chairman of the General Entertainment Authority (GEA) and Saudi Boxing Federation President, was named “Promoter of the Year” for 2025 by the Britain-based Boxing News magazine, the Saudi Press Agency reported on Tuesday.

The recognition reflects Alalshikh influential contributions and growing role in advancing the global boxing industry, built on a series of initiatives led by him in recent years.

It celebrates his efforts in elevating the stature of major fight cards, raising organizational standards, and enhancing both the sporting and media experience of boxing events, with a vision and strong international partnerships that have been instrumental in attracting the sport’s biggest global names.