Australia Ban Offers Test on Social Media Harm

This photo taken on October 24, 2025 shows a 14-year-old boy posing at his home near Gosford as he looks at social media on his mobile phone. (AFP)
This photo taken on October 24, 2025 shows a 14-year-old boy posing at his home near Gosford as he looks at social media on his mobile phone. (AFP)
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Australia Ban Offers Test on Social Media Harm

This photo taken on October 24, 2025 shows a 14-year-old boy posing at his home near Gosford as he looks at social media on his mobile phone. (AFP)
This photo taken on October 24, 2025 shows a 14-year-old boy posing at his home near Gosford as he looks at social media on his mobile phone. (AFP)

Australia's under-16 social media ban will make the nation a real-life laboratory on how best to tackle the technology's impact on young people, experts say.

Those in favor of the world-first December 10 ban point to a growing mass of studies that suggest too much time online takes a toll on teen wellbeing.

But opponents argue there is not enough hard proof to warrant the new legislation, which could do more harm than good.

Adolescent brains are still developing into the early 20s, said psychologist Amy Orben, who leads a digital mental health program at the University of Cambridge.

A "huge amount" of observational research, often based on surveys, has tracked a correlation between teen tech use and worse mental health, she told AFP.

But it is hard to draw firm conclusions, because phones are so ingrained into daily life, and young people may turn to social media because they are already suffering.

"With technology, because it's changing so fast, the evidence base will always be uncertain," Orben said.

"What could change the dial are experimental studies or evaluations of natural experiments. So evaluating the Australia ban is hugely important because it actually gives us a window on what might be happening."

To try and shed light on the cause-and-effect relationship, Australian researchers are recruiting 13- to 16-year-olds for a "Connected Minds Study" to assess how the ban affects their wellbeing.

A World Health Organization survey last year found that 11 percent of adolescents struggled to control their use of social media.

Other research has shown a link between excessive social media use and poor sleep, body image, school performance and emotional distress, such as a 2019 study of US schoolchildren in JAMA Psychiatry that found those who spent over three hours a day on social media could be at heightened risk for mental health problems.

So some experts argue the right time to act is now.

"I actually don't think this is a science issue. This is a values issue," said Christian Heim, an Australian psychiatrist and clinical director of mental health.

"We're talking about things like cyberbullying, the risk of suicide, accessing sites on anorexia nervosa and self-harm," he told AFP.

Evidence of a risk is growing, Heim said -- pointing to a 2018 study by neuroscientist Christian Montag that linked addiction to the Chinese messaging app WeChat to shrinking grey matter volume in part of the brain.

"We can't wait for stronger evidence," Heim said.

Scott Griffiths of the Melbourne School of Psychological Sciences said a "smoking gun research study" was unlikely to emerge soon to prove the harms of social media.

But the ban was worth trying, he said.

"I'm hopeful that the major social media companies seeing this full-throated legislative action come into play will finally be motivated to more meaningfully protect the health and wellbeing of young people."

More than three-quarters of Australian adults agreed with the new legislation before it passed, a poll indicated.

However, an open letter signed by more than 140 academics, campaigners and other experts cautioned that a ban would be "too blunt an instrument".

"People were saying: 'Well, kids are getting more anxious. There must be a reason -- let's ban social media'," argued one signatory, Axel Bruns, a digital media professor at Queensland University of Technology.

Children may simply have more reasons to be anxious, under pressure from pandemic-interrupted schooling and troubled by wars in Gaza and Ukraine, he told AFP.

And a ban might push some teens to more extreme, fringe sites, while preventing other marginalized young people from finding community.

Noelle Martin, an activist focused on image-based online abuse and deepfakes, feared the Australian ban would do little to help, given the country's history on enforcement of existing laws.

"I don't believe it will stop, prevent or do much to meaningfully combat this issue," Martin said.

In any case, the political decision has been taken in Australia.

"Social media is doing social harm to our children," Prime Minister Anthony Albanese said this year.

"There is no doubt that Australian kids are being negatively impacted by online platforms, so I'm calling time on it."



ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
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ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File

Chinese artificial intelligence powerhouse and TikTok creator ByteDance has quietly rolled out its latest video generator SeeDance 2.0 worldwide, while its US rival OpenAI called time on a similar product.

The SeeDance 2.0 model was launched in China last month, both stunning and spooking the entertainment industry with its ability to produce near-Hollywood-quality clips from simple text prompts.

However, it has also sparked concerns over copyright infringement, said AFP.

"We have further expanded Dreamina Seedance 2.0 in more markets in CapCut today, across Africa, South America, the Middle East and Southeast Asia, with more regions coming soon," CapCut, ByteDance's popular video editing tool, posted on X on Thursday.

It said the SeeDance 2.0 model would initially be available to some paid users.

The rollout includes "firm safeguards" to prevent violations of its safety policies, including the unauthorized use of individuals' likenesses or intellectual property, CapCut said.

Major Hollywood production studios including Disney, Paramount, Warner Bros and Netflix, have threatened legal action against Beijing-based ByteDance over accusations of copyright infringement.

Reports this month suggested that backlash had prompted ByteDance to pause SeeDance 2.0's global launch.

It was not immediately clear if ByteDance had resolved those legal issues. The United States is not among the current rollout markets.

ByteDance, which runs popular short video platforms TikTok and Douyin, has invested heavily in AI in recent years against a backdrop of increasing global regulatory scrutiny of such platforms.

ByteDance announced on Friday the sale of Moonton, an important gaming asset, to a subsidiary of Saudi Arabia's sovereign fund for more than $6 billion.

Moonton runs Mobile Legends: Bang Bang, one of Southeast Asia's most popular gaming titles.

ByteDance's move coincides with a broader shift in the AI industry towards more "agentic" tools that focus on performing practical, real-life tasks.

US AI giant OpenAI said on Tuesday it was shutting down its popular consumer-facing video-generating service Sora, a move widely understood to focus more on providing business users with agentic AI capacities.


South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP
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South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP

South Korea's industry ministry on Tuesday said the Financial Services Commission's advisory board approved a 250 billion won ($166 million) investment in a local artificial intelligence chip startup called Rebellions, part of a government-backed push to nurture a homegrown advanced semiconductor firm.

Here are some details:

South Korea's Financial Services Commission advisory board, which evaluates investments in advanced strategic industries, ⁠approved a 250 ⁠billion won direct investment into Rebellions, an AI chip startup.

Rebellions, founded in 2020, designs neural processing units (NPUs) that handle AI computations.

The decision was made at a ⁠fund management committee meeting for the state-led "National Growth Fund," marking the first direct investment under the country's "K-Nvidia" initiative.

The funding will support Rebellions' mass production of NPU chips and the development of next-generation AI semiconductors, the industry ministry said in a statement.

The "K-Nvidia" project, jointly led by the Financial Services Commission and the ⁠Ministry ⁠of Science and ICT, seeks to nurture a globally competitive AI chip company amid intensifying competition in the sector, which is dominated by US firms like Nvidia.

The move underscores Seoul's efforts to strengthen its position in the AI supply chain and reduce reliance on foreign technology, as demand for high-performance computing chips surges.


Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
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Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic

Uber Technologies and autonomous mobility companies Verne and Pony.ai have partnered up to launch Europe's first commercial robotaxi service in the Croatian capital Zagreb, with plans to expand to other cities, they said on Thursday.

Robotaxis are rapidly expanding into US cities as companies race to commercialize ⁠autonomous ride-hailing worldwide.

Alphabet's ⁠Waymo remains the early leader, while Tesla hopes its vast manufacturing scale and financial resources could reshape the competitive landscape.

The first ⁠commercial robotaxi service in Zagreb will be launched "soon,” the companies said.

Initial deployment work is underway, including public-road validation.

Pony.ai will provide autonomous driving solutions, while Verne will act as the fleet owner and service operator.

The three companies plan ⁠to ⁠expand the fleet to thousands of robotaxis in European cities over the next few years.

Uber and Nvidia said earlier this month they planned to expand their robotaxi service in 28 cities across North America, Europe, Australia and Asia.