Samsung's Galaxy XR Headset to Take on Apple with Help from Google and Qualcomm 

Visitors walk past the Samsung Electronics booth during the Korea Electronics Show 2025 at the COEX convention and exhibition center in Seoul on October 22, 2025. (AFP)
Visitors walk past the Samsung Electronics booth during the Korea Electronics Show 2025 at the COEX convention and exhibition center in Seoul on October 22, 2025. (AFP)
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Samsung's Galaxy XR Headset to Take on Apple with Help from Google and Qualcomm 

Visitors walk past the Samsung Electronics booth during the Korea Electronics Show 2025 at the COEX convention and exhibition center in Seoul on October 22, 2025. (AFP)
Visitors walk past the Samsung Electronics booth during the Korea Electronics Show 2025 at the COEX convention and exhibition center in Seoul on October 22, 2025. (AFP)

Samsung Electronics released its Galaxy XR extended reality headset on Tuesday, counting on AI features from Google to propel it into the nascent and uncertain market of computing-on-your-face that is dominated by Meta and Apple.

The headset, resembling those made by others such as Meta, will cost $1,799, or about half of what Apple charges for its Vision Pro headset.

It is the first of a family of new devices, powered by the Android XR operating system and artificial intelligence, in a long-term partnership with Alphabet's Google and Qualcomm.

"There's a whole journey ahead of us in terms of other devices and form factors," said Google's vice president of AR/XR Sharham Izadi in an interview ahead of the launch.

Up next will be the release of lighter eyeglasses, executives said, declining to elaborate. Samsung has announced partnerships with Warby Parker and South Korea's Gentle Monster luxury eyewear.

The race to find new form factors for entertainment and computing, underpinned by AI, has fueled a battle among the biggest technology companies. Instagram-owner Meta overwhelmingly dominates the VR headset industry with about an 80% market share, with Apple trailing behind.

ChatGPT-maker OpenAI is also diving into the market and spent $6.5 billion to buy iPhone designer Jony Ive's hardware startup io Products in May to figure out devices in the AI age.

Samsung has studied the extended reality segment for the past 10 years, and it was not until about four years ago that the company approached Google to jointly develop the project, codenamed "Moohan," meaning "infinite" in Korean, said Jay Kim, executive vice president at Samsung's mobile division.

"We have been agonizing over when to bring the product to the market, and considering various factors such as technology evolution and market situation, we believe that now is the best timing," he said at a briefing in Seoul on Wednesday.

USING GOOGLE AI STRENGTH

The long-awaited Samsung Galaxy XR, first demonstrated last year, combines virtual reality and mixed reality features. The goggles immerse users watching videos, such as on Alphabet's YouTube, or playing games and viewing pictures, while also allowing users to interact with their surroundings.

The latter feature takes advantage of Google's Gemini service, which can analyze what users are seeing and offer directions or information about real-world objects by looking and circling objects with their fingers.

In an interview last week, executives from Google and Samsung discussed how they believe extended reality headsets, which have yet to ignite mass consumer interest, would benefit greatly from the application of Google's powerful multimodal AI features throughout the device that can process information from different types of data such as text, photos and videos.

It's a set of software capabilities that Apple has yet to demonstrate, despite rolling out an updated Vision Pro with a more powerful chip.

"Google entering the fray again changes the dynamic in the ecosystem," said Anshel Sag, principal analyst at Moor Insights & Strategy, noting that Google's software added $1,000 in value to the device by some estimates. "Google really wants people to get the full experience of Gemini when using this headset."

Customers who buy the device this year will receive a bundle of free services including 12 months of access to Google AI Pro, YouTube Premium, Google Play Pass and other specialized XR content, the companies said.

The prototype for AI-enhanced goggles was ready by the time Apple had launched its Vision Pro headset in 2024, executives said, as they sought to enhance existing applications like YouTube and Google Photos and Google Maps, while creating new immersive experiences.

Like many first generation technologies, it attempts to do multiple things that could have consumer and enterprise applications.

Qualcomm is providing its Snapdragon XR2+ Gen 2 chip to power the headset.

DIFFICULT MARKET

Many tech CEOs have been seduced by what they say is the next big thing in personal computing, but the market remains tiny by tech standards.

Research firm Gartner estimated the global Head-Mounted Display market is expected to rise by 2.6% from this year to $7.27 billion next year. Lighter, eyeglass-type AI devices such as Meta's smartglasses made in collaboration with EssilorLuxottica Ray-Bans are expected to drive most of this growth.

Despite the expanding competitive landscape, the global virtual reality market, which includes so-called "mixed reality" headsets launching more recently, has faced three consecutive years of decline. Weakening again, shipments in 2025 are expected to fall 20% year on year, according to research firm Counterpoint.

"With a potentially more competitive price point than Apple’s Vision Pro, Samsung’s Project Moohan headset could emerge as a strong contender in the premium VR segment, particularly within the enterprise market," Counterpoint senior analyst Flora Tang.

The Galaxy XR is the first Android XR device. But Samsung has dabbled with face-mounted computing devices dating back a decade, involving slipping a smartphone into a headset, called the Gear VR, in partnership with VR headset maker Oculus. Meta acquired Oculus in 2014.



ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
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ByteDance Quietly Rolls Out SeeDance 2.0 Globally

A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File
A smartphone displays the logo of Seedance 2.0, the image-to-video and text-to-video AI model. Lionel BONAVENTURE / AFP/File

Chinese artificial intelligence powerhouse and TikTok creator ByteDance has quietly rolled out its latest video generator SeeDance 2.0 worldwide, while its US rival OpenAI called time on a similar product.

The SeeDance 2.0 model was launched in China last month, both stunning and spooking the entertainment industry with its ability to produce near-Hollywood-quality clips from simple text prompts.

However, it has also sparked concerns over copyright infringement, said AFP.

"We have further expanded Dreamina Seedance 2.0 in more markets in CapCut today, across Africa, South America, the Middle East and Southeast Asia, with more regions coming soon," CapCut, ByteDance's popular video editing tool, posted on X on Thursday.

It said the SeeDance 2.0 model would initially be available to some paid users.

The rollout includes "firm safeguards" to prevent violations of its safety policies, including the unauthorized use of individuals' likenesses or intellectual property, CapCut said.

Major Hollywood production studios including Disney, Paramount, Warner Bros and Netflix, have threatened legal action against Beijing-based ByteDance over accusations of copyright infringement.

Reports this month suggested that backlash had prompted ByteDance to pause SeeDance 2.0's global launch.

It was not immediately clear if ByteDance had resolved those legal issues. The United States is not among the current rollout markets.

ByteDance, which runs popular short video platforms TikTok and Douyin, has invested heavily in AI in recent years against a backdrop of increasing global regulatory scrutiny of such platforms.

ByteDance announced on Friday the sale of Moonton, an important gaming asset, to a subsidiary of Saudi Arabia's sovereign fund for more than $6 billion.

Moonton runs Mobile Legends: Bang Bang, one of Southeast Asia's most popular gaming titles.

ByteDance's move coincides with a broader shift in the AI industry towards more "agentic" tools that focus on performing practical, real-life tasks.

US AI giant OpenAI said on Tuesday it was shutting down its popular consumer-facing video-generating service Sora, a move widely understood to focus more on providing business users with agentic AI capacities.


South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP
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South Korea to Invest $166 Million in AI Chip Startup Rebellions

People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March.  EPA/YONHAP
People walk near Gwanghwamun Square in Seoul, South Korea, 22 March 2026. The band performed their comeback concert on 21 March. EPA/YONHAP

South Korea's industry ministry on Tuesday said the Financial Services Commission's advisory board approved a 250 billion won ($166 million) investment in a local artificial intelligence chip startup called Rebellions, part of a government-backed push to nurture a homegrown advanced semiconductor firm.

Here are some details:

South Korea's Financial Services Commission advisory board, which evaluates investments in advanced strategic industries, ⁠approved a 250 ⁠billion won direct investment into Rebellions, an AI chip startup.

Rebellions, founded in 2020, designs neural processing units (NPUs) that handle AI computations.

The decision was made at a ⁠fund management committee meeting for the state-led "National Growth Fund," marking the first direct investment under the country's "K-Nvidia" initiative.

The funding will support Rebellions' mass production of NPU chips and the development of next-generation AI semiconductors, the industry ministry said in a statement.

The "K-Nvidia" project, jointly led by the Financial Services Commission and the ⁠Ministry ⁠of Science and ICT, seeks to nurture a globally competitive AI chip company amid intensifying competition in the sector, which is dominated by US firms like Nvidia.

The move underscores Seoul's efforts to strengthen its position in the AI supply chain and reduce reliance on foreign technology, as demand for high-performance computing chips surges.


Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
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Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic

Uber Technologies and autonomous mobility companies Verne and Pony.ai have partnered up to launch Europe's first commercial robotaxi service in the Croatian capital Zagreb, with plans to expand to other cities, they said on Thursday.

Robotaxis are rapidly expanding into US cities as companies race to commercialize ⁠autonomous ride-hailing worldwide.

Alphabet's ⁠Waymo remains the early leader, while Tesla hopes its vast manufacturing scale and financial resources could reshape the competitive landscape.

The first ⁠commercial robotaxi service in Zagreb will be launched "soon,” the companies said.

Initial deployment work is underway, including public-road validation.

Pony.ai will provide autonomous driving solutions, while Verne will act as the fleet owner and service operator.

The three companies plan ⁠to ⁠expand the fleet to thousands of robotaxis in European cities over the next few years.

Uber and Nvidia said earlier this month they planned to expand their robotaxi service in 28 cities across North America, Europe, Australia and Asia.