Meta and TikTok to Obey Australia Under-16 Social Media Ban

TikTok said Australia's looming social media ban could force children into darker corners of the internet. Patrick T. Fallon / AFP
TikTok said Australia's looming social media ban could force children into darker corners of the internet. Patrick T. Fallon / AFP
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Meta and TikTok to Obey Australia Under-16 Social Media Ban

TikTok said Australia's looming social media ban could force children into darker corners of the internet. Patrick T. Fallon / AFP
TikTok said Australia's looming social media ban could force children into darker corners of the internet. Patrick T. Fallon / AFP

Tech giants Meta and TikTok said Tuesday they will obey Australia's under-16 social media ban but warned the landmark laws could prove difficult to enforce.

Australia will from December 10 force social media platforms such as Facebook, Instagram and TikTok to remove users under the age of 16, said AFP.

There is keen interest in whether Australia's sweeping restrictions can work, as regulators around the globe wrestle with the dangers of social media.

Both TikTok and Meta -- the parent company of Facebook and Instagram -- said the ban would be hard to police, but agreed they would abide by it.

"Put simply, TikTok will comply with the law and meet our legislative obligations," the firm's Australia policy lead Ella Woods-Joyce told a Senate hearing on Tuesday.

On paper, the ban is one of the strictest in the world.

But with just over a month until it comes into effect, Australia is scrambling to fill in key questions around enforcement and firms' obligations.

TikTok warned the "blunt" age ban could have a raft of unintended consequences.

"Experts believe a ban will push younger people into darker corners of the Internet where protections don't exist," said Woods-Joyce.

'Vague' and 'rushed'

Meta policy director Mia Garlick said the firm was still solving "numerous challenges".

It would work to remove hundreds of thousands of users under 16 by the December 10 deadline, she told the hearing.

But identifying and removing those accounts still posed "significant new engineering and age assurance challenges", she said.

"The goal from our perspective, being compliance with the law, would be to remove those under 16."

Officials have previously said social media companies will not be required to verify the ages of all users -- but must take "reasonable steps" to detect and deactivate underage ones.

Companies found to be flouting the laws face fines of up to Aus$49.5 million (US$32 million).

Tech companies have been united in their criticisms of Australia's ban, which has been described as "vague", "problematic", and "rushed".

Video streaming site YouTube - which falls under the ban -- said this month that Australia's efforts were well intentioned but poorly thought through.

"The legislation will not only be extremely difficult to enforce, it also does not fulfil its promise of making kids safer online," local spokeswoman Rachel Lord said.

Australia's online watchdog recently suggested that messaging service WhatsApp, streaming platform Twitch and gaming site Roblox could also be covered by the ban.



Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
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Uber, Autonomous Mobility Firms to Launch Europe's 1st Commercial Robotaxis

Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic
Aerial photo shows light installation during the Festival of Lights in Zagreb, Croatia, March 18, 2026. REUTERS/Antonio Bronic

Uber Technologies and autonomous mobility companies Verne and Pony.ai have partnered up to launch Europe's first commercial robotaxi service in the Croatian capital Zagreb, with plans to expand to other cities, they said on Thursday.

Robotaxis are rapidly expanding into US cities as companies race to commercialize ⁠autonomous ride-hailing worldwide.

Alphabet's ⁠Waymo remains the early leader, while Tesla hopes its vast manufacturing scale and financial resources could reshape the competitive landscape.

The first ⁠commercial robotaxi service in Zagreb will be launched "soon,” the companies said.

Initial deployment work is underway, including public-road validation.

Pony.ai will provide autonomous driving solutions, while Verne will act as the fleet owner and service operator.

The three companies plan ⁠to ⁠expand the fleet to thousands of robotaxis in European cities over the next few years.

Uber and Nvidia said earlier this month they planned to expand their robotaxi service in 28 cities across North America, Europe, Australia and Asia.


Samsung, SK Urge Employees to Cut Car Use Amid Rising Energy Risks

FILE - The logo of the Samsung is seen at the Samsung Electronics' Seocho building in Seoul, South Korea, Friday, July 5, 2024.  (AP Photo/Lee Jin-man, File)
FILE - The logo of the Samsung is seen at the Samsung Electronics' Seocho building in Seoul, South Korea, Friday, July 5, 2024. (AP Photo/Lee Jin-man, File)
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Samsung, SK Urge Employees to Cut Car Use Amid Rising Energy Risks

FILE - The logo of the Samsung is seen at the Samsung Electronics' Seocho building in Seoul, South Korea, Friday, July 5, 2024.  (AP Photo/Lee Jin-man, File)
FILE - The logo of the Samsung is seen at the Samsung Electronics' Seocho building in Seoul, South Korea, Friday, July 5, 2024. (AP Photo/Lee Jin-man, File)

South Korean tech giants Samsung Electronics and SK Group said they were asking employees to curb private car use and follow fuel-saving measures after South Korea rolled ⁠out emergency energy-conservation steps ⁠amid instability in Middle Eastern energy supplies.

Internal notices showed the companies encouraging car-use restrictions ⁠such as a five and 10-day vehicle rotation system, reduced parking availability and other energy-saving practices at offices from Thursday for Samsung and from March 30 ⁠for ⁠SK.

The moves follow government guidance aimed at cutting fuel consumption as concerns grow over prolonged disruptions linked to the Iran-related energy crisis.


Epic Games to Cut More Than 1,000 Jobs as Fortnite Usage Falls

The Epic Games logo, maker of the popular video game "Fortnite", is pictured on a screen in this picture illustration August 14, 2020. (Reuters)
The Epic Games logo, maker of the popular video game "Fortnite", is pictured on a screen in this picture illustration August 14, 2020. (Reuters)
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Epic Games to Cut More Than 1,000 Jobs as Fortnite Usage Falls

The Epic Games logo, maker of the popular video game "Fortnite", is pictured on a screen in this picture illustration August 14, 2020. (Reuters)
The Epic Games logo, maker of the popular video game "Fortnite", is pictured on a screen in this picture illustration August 14, 2020. (Reuters)

Epic Games said on Tuesday it would cut more than 1,000 jobs after a drop in engagement for "Fortnite," its flagship title, the latest cuts in the video-game industry whose growth has stalled amid economic uncertainty.

The cuts, along with more than $500 million in savings from lower contracting and marketing spending and unfilled roles would put the company in "a more stable place," Chief ‌Executive Tim Sweeney said ‌in a note to employees.

The ‌cuts ⁠are the latest ⁠in the gaming sector, where companies have faced weaker growth as consumers have been sticking with proven titles amid economic uncertainty.

But even those, especially live services games, which depend on a steady stream of new content to ⁠keep players engaged, are now showing signs ‌of cracks.

"We've had ‌challenges delivering consistent Fortnite magic," Sweeney said, adding "market conditions ‌today are the most extreme" since the early ‌days of the company founded in 1991.

"The layoffs aren't related to AI," Sweeney noted amid industry worries the technology could replace video-game developers.

The move marks ‌Epic's second major round of layoffs in three years. In September 2023, ⁠the company ⁠cut about 830 jobs, or roughly 16% of its workforce.

It was not immediately clear what percentage of staff would be impacted by Tuesday's announcement.

The gaming sector has faced mounting pressure. In September, Electronic Arts laid off hundreds of workers and canceled a Titanfall game that was in development at its Respawn Entertainment unit, according to media reports. Amazon's broader job cuts late last year also affected its gaming division.